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The mod will be adding structure(s), armor and equipment to your game-play, is it balanced, or will it be the biter's demise.
Mods introducing new content into the game.
Per-player control for visibility and color of status bars: - Player: Mining Progress, Health, Shield, Battery, & Armor Durability - Vehicle: Health, Shield, & Battery
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds a variant of belt immunity that will disable itself when walking the same direction as the belts. Based on the Smart Belt Immunity mod from tjson
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a 2x1 (wide) armor equipment item that allows your power armor to wirelessly charge equipment from your factory's power network when you are standing within a power pole's range, similar to how Icarus from Dyson Sphere Program charges. Has an optional "cheat" mode.
Mods introducing new content into the game.
This makes Krastorio 2 modules work in SpecialisedArmour armours. I could not have made this possible without the help I got from the Factorio discord!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds turret like equipment's, that use ammo from character inventory in the form of the following Machine-Gun, and Dual Machine-Gun Rocket Launcher, and Dual Rocket Launcer Cannon, and Dual Cannon Railgun, and Dual Railgun
Mods introducing new content into the game.
The tesseract Is a Hyper-dimensional entity capable of storing huge amounts of energy and matter and making them available everywhere (WIP looking for testers, plz be prepared for bitter sized bugs)
Mods introducing new content into the game.
I modified Factorio World mod so that it has some spawns to choose from (each player can choose spawn once when already in game) biters get significantly reduced depending on evolution, so that playing far from world spawn doesn't feel much harder than playing near world spawn. each spawn recieves some starting ores. This mod is based on Factorio World mod (by The Oddler), and is using some TeamCoop functions too. Shout out to those creators :)
Large total conversion mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are you annoyed by belt immunity equipment that negates the positive bonus when running along the belts? This mod fixes it by virtually disabling the immunity when the character is moving in the same direction as the belts underneath them.
Small changes concerning balance, gameplay, or graphics.
Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
星辉洒落处,飘落樱花瓣 🌸 StarsWithSakura 🌸 这是一个中国人制作的大型模组 💻 This is a LARGE mod created by a Chinese developer. 💻
Mods introducing new content into the game.
Personal Laser Defense can't deal with the wildlife? Master Fulgora's lightning bolts, and strike your enemies with it.
Mods introducing new content into the game.
Warptorio 2 + Krastorio 2 + 248k + RTS + Economy + Quality of life + Interfaces + Harder enemies + Fun tech
Collections of mods with tweaks to make them work together.
Adds more upgrade tiers to the game, and shuffle some of them to be avaivable earlier. Early experimental version, techs and values may end up being changed. Latest version is 0.6 only. Don't update if you're still on 0.5.
Small changes concerning balance, gameplay, or graphics.