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For when you need bigger nukes and more options besides the vanilla atomic bomb rocket. This mod includes 1 ton, 20 ton, 120 ton, 1kt and 15kt atomic bombs along with thermobarics and a few other things.
Mods introducing new content into the game.
Fixes map colors of belts in Space Exploration and Uranium Logistics
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
One of Factorio's most unusual overhauls, developed over years in multiplayer servers at Comfy. Be the captain of a pirate ship, plundering resources and besting your enemies. Collect resources and fuel the ship in order to survive as many leagues as possible. The captain performs actions such as steering the boat, while other crewmates assist. Doubloons can be spent at various markets throughout the game.
Large total conversion mods.
Zig's Quality of life stuff, all are configurable: Bigger Power Armor mk2 grid, bigger Spidertron grid, long reach, better radars, bigger inventory size, cheaper landfill, waterfill, artillery range setting
Small changes concerning balance, gameplay, or graphics.
Adds 3 tiers of underground pipe extenders and junctions for Pyanodon mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Whilst flying overides the life support gui with jetpacky fuel statsy stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Turret Wagons and Armored Train (T.W.A.T.) Nayfall_Fixes. Forked version of https://mods.factorio.com/mod/Armored-train
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds glass bottles which are used in all science pack recipes. Bottles are made from glass and wood. Useful for adding a little more complexity to the game. Compatible with Space Age, modded science packs and overhaul mods including Space Exploration, Bob's mods and Angel's mods.
Mods introducing new content into the game.
Содержит все переводы популярных и известных авторов модификаций на русском языке. Переводится абсолютно все ,от описания мода в списке модов до вкладки "советы и подсказки"игры. Крупные модификации подобные Бобам,Ангелам и прочим,будут сделаны отдельным дополнением. Периодически исправляются и добавляются переводы разных модификаций. Заходите на сайт факторио моды и пишите в обсуждение , если вам интересен какой либо перевод мода или вы считаете что где то нужно исправить перевод.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The Factory Must Grow is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.
Large total conversion mods.
Roboport logistic area set to 64x64. Construction area and radar increased accordingly.
Small changes concerning balance, gameplay, or graphics.
custom planet renderings for the mod 'visible planets'
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes all spoilage from the game. Stops items from spoiling, and adds in a recipe to manually spoil them (for things like bacteria).
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A lightly armored transport and support vehicle. Used as a base for mounting a variety of turrets. With AAI - will rearm and refuel nearby AAI units
Mods introducing new content into the game.