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Adds a selection tool that reduces inventory sizes of storage buildings for UPS savings. Mod created by request!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 5 new base qualities, 1 new tech, and an option for nearly unlimited extra quality levels to the game! Recommended to use with Configurable Qualities (https://mods.factorio.com/mod/Configurable-Qualities)
Mods introducing new content into the game.
Miners' mining speed is now affected by quality, configurable in settings. You can also enable miners to drop stacks on belts. It adds new miner prototypes to the game, so it is inherently incompatible with any other mod that does the same for miners.
Small changes concerning balance, gameplay, or graphics.
This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
More Galore brings together More Ores! More Parts! More Alloys! and More Intermediates! for a new overhaul pack!(EXPERIMENTAL). This is a hard pack, not your Grandma's Factorio. 15 new ores, and 9 alloys, each with plates, gears, wires, sticks, and beams. Also adds in dozens of new intermediates, adds over 150 new in game resources, all integrated into vanilla recipes. Should be compatible with nearly everything. I'm sorry for doing this to you.
Large total conversion mods.
Adds scaled down versions in different sizes for various circuit components. With these mini- and micro-sized (sub-tile) components, circuit designs can be made much more compact. It is also possible to construct dot matrix lamp display with finer “pixels”, offering higher resolution! Works best with “Schall Lamp Contrast” mod. Includes lamp, arithmetic combinator, decider combinator, constant combinator. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a single mega furnace at speed 10 with 20% Base Productivity. All can be changed in the settings. Loader, Belt, removed after mk1. Not the original mod!
Mods introducing new content into the game.
Move Klonan's teleporters to red science. Intended for long playthroughs like Pyanodon.
Mods introducing new content into the game.
Gives a signal for all pending deliveries and/or pickups.
Mods introducing new content into the game.
Overhauls beacons to use exclusion areas in addition to distribution areas. Adds (optional) new beacons while preserving the functionality and usefulness of vanilla beacons.
Mods introducing new content into the game.
Seablock based primarily around vanilla factorio techtree with minor changes
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Adds in three selectable sounds from Tiberian Sun, Red Alert and the older Command and Conquer titles to play with programmable speakers when your power supply cannot keep up with demands or shuts down. This was originally Jewel724's mod! Factorio 0.16-0.18 by 8ZN. Factorio 1.1 support by Sil3ntStorm
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Automatically cycles player colors through the rainbow and other color themes
Small changes concerning balance, gameplay, or graphics.
Adds space elevators to planets for fast, efficient item transfer to space platforms. A late-game alternative to rocket launches. (BETA)
Mods introducing new content into the game.
Enemy spaceships attack space platforms. Build more turrets and produce swarms of your own ships for epic space battles.
Mods introducing new content into the game.
WARNING: This mod does not support quality at the moment and it will cause issues like using normal item from inventory when placing quality item. Hit Kruise Kontrol and let it take care of your problems. Currently updated version only has major bugfixes, no new features.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds burner and electric early-game foundry and pulveriser. Adds Glass furnace for glass working. Adds Fermenter
Mods introducing new content into the game.