Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Adds many more achievements for players that feel there aren't enough, ranging from progression based to difficult.
Small changes concerning balance, gameplay, or graphics.
Replaces the substation texture with the one from version 0.16 and before.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod stays very close to the vanilla game but extends it with a lots longer and harder endgame. Every tweak is documented and customizable.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows select and rename a group of train stops. New name accept placeholders between braces ( e.g. {x} ) that will be replace by a incremental numbers .
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Significantly boosts player and vehicle light radius for better viewing on YouTube.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
My own iteration of concerned HD textures. I'm always cringing while seeing the pixelated Copper Cable items, as it seems a bit out of place like that so I decided to replace it with an HD version. Also contains HQ Iron Plates, Copper Plates, Steel Plates and Iron Gear Wheel. As requested, the red and green wires are now supported. WON'T BE UPDATED ANYMORE, as new vanilla HQ textures are now available
Small changes concerning balance, gameplay, or graphics.
Mutes belts, substations and turbines (configurable). (Languages: English, Deutsch, 日本語)
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Get rid of annoying manipulation with crafting. Press K on any chest/wagon/etc to attach its inventory to you. As you click on an item in the crafting panel the support chest will try to find the item in itself and transfer to you right away (without drones etc). (NOT FULLY TESTED, doesn't support all actions fully yet). It works like a semi-hidden player's inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Lets personal construction bots save energy and time by building and deconstructing close things first
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customize the list of backer names without editing game files. Perfect for multiplayer.
Small changes concerning balance, gameplay, or graphics.
Adds a button to your toolbar to quickly call your personal train to you.
Mods introducing new content into the game.
Scenario : Course d'Hovercraft Ce scénario a été utilisé pour célébrer le passage du jeu en 1.0 sur la communauté Francophone de Factorio ! -------------------------------------------------------------------------------------------------------- Scenario: Hovercraft Race
Scenarios, maps, and puzzles.