Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!
Mods introducing new content into the game.
A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
Pick your starting planet. Multiplayer compatible, players can pick any planet individually. Even modded planets!
Small changes concerning balance, gameplay, or graphics.
팩토리오 2.0 모드들의 한글화에 대한 베타 버전이 포함되어 있습니다. [참고] 번역 피드백/수정 사항의 사전 적용 목적으로, 업데이트 간격이 짧습니다. 특별한 문제가 없다면 일반 버전의 번역 모드만 설치해도 무방합니다 :)
Translations for other mods.
RU: Полная интеграция Space Age с модами Angel's и Bob's. Единый баланс, новые технологии и иконки. EN: Seamless integration of Space Age with Angel's & Bob's mods. Unified balance, new techs, and custom icons. (Tachigami Itsuki Modpack for Space Age, Bob's and Angel's)
Collections of mods with tweaks to make them work together.
This is a slim collection of basic quality of life mods. While there are many QOL modpacks, this one is objectively the best.
Collections of mods with tweaks to make them work together.
Makes tree seeds blueprintable and robot-plantable. Shift-click or stamp a blueprint to place planting ghosts, then let construction robots plant trees automatically using seeds from your logistic network. Respects vanilla tree spacing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Overhauls Factorio with increased difficulty, complex recipes, and intricate research trees. This mod is currently work in progress, feedback is appreciated!
Large total conversion mods.
Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!
Mods introducing new content into the game.
Highly customizable overhaul. Add lithium battery to the science pack and a whole new production chain to endgame. Unlock powerful items and a new tier of equipments.
Large total conversion mods.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
Battleship submod that adds the USS Harry S. Truman as a new aircraft carrier variant. Clones the aircraft carrier waterway and independent variants and can use a separate graphics package.
Mods introducing new content into the game.
Graphics-only package for the USS Harry S. Truman aircraft carrier submod. Includes corrected hull sheet alignment for turning frames.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Hides ore and crude oil deposits until they are discovered. Use Probe Drills for short-range prospecting and Seismic Stations plus Seismic Shells for long-range surveys, then place vanilla miners and pumpjacks only on revealed deposits.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Global expansion for the Warp-Drive-Machine! New events, unique weapons, reworked mechanics, and improved performance. Make your hyperspace travels deeper, more dangerous, and more exciting!
Mods introducing new content into the game.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and unlock cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Adds higher tiers of solar panels and accumulators. (Default production multiplier *10, *100, *1000. Configurable). Makes space efficient solar farms viable and reduces the hassle to place as many panels.
Mods introducing new content into the game.
Fixes positive feedback loops in some Space exploration recipes under Super Cheap Mode. (Work in progress.)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Pack large quantities of goods into single-use cargo crates for easier bulk logistics.
Mods introducing new content into the game.