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New End Game set of fusion reactors close to IRL, with scalable tera production of electric power, science packs, fuels, weaponry, nukes and power armor equipment for dream bases, from -80GW to 417.6TW and matching production of SPM for vanilla and space age. Bootleg of Romner_set's Realistic Fusion Power. Now with a new Complete overhaul of technology tree, fluids, recipes, machines, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport, belt, loader and turrets! Up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Operation modes: 38.24GW, 383.84GW and 3.839TW. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
Bootleg of PreLeyZero's Turbines++. Now with new 4k IA upscaled textures, balanced costs, fluids, heat exchangers and turbines up to 6.6GW!
Mods introducing new content into the game.
Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.
Mods introducing new content into the game.
The reach of heat pipes is now affected by quality. +1 range per level.
Small changes concerning balance, gameplay, or graphics.
Heat pipes, heating towers, and nuclear reactors will heat tiles further than before.
Small changes concerning balance, gameplay, or graphics.
This mod allows you to FULLY customize vanilla module effects and levels, along with beacon settings. Perfect for those who want specific modules, but don't know how to mod.
Mods introducing new content into the game.
Land rights, earned cell by cell. Every cell climbs a ladder - Wilderness to Trail to Rampart to Deed - and the engine itself enforces what you may build where. Inspired by Gridlocked by _CodeGreen - reimagined from scratch with tiered land rights, a land economy, and first-class Multi-Team Support integration. WIP, may have bugs, please report.
Mods introducing new content into the game.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
Adds long inserter variants of nearly all detected inserters. Optionally also adds burner versions of the bulk and stack inserters. Fully compatible with Bobs Logistics, Artisanal Reskins, Krastorio 2, and many more! Incompatible with the inserter overhaul setting in Bobs Logistics.
Mods introducing new content into the game.
Rewards well-lit factories by changing bot speed and energy as a function of lighting.
Mods introducing new content into the game.
Mods introducing new content into the game.
Не для всякого мода уготована русская локализация: полный список тех, что ею наделены, отыщете в перечне зависимостей. Следует иметь в виду, что не все локализованные моды согласуются между собой, и в их сочетании не исключены конфликтные проявления - обстоятельство, требующее осмотрительности при подборе комплекта модификаций.
Translations for other mods.
Heavy industrial foundry powered by liquid fuels. Enables higher production capabilities at the cost of increased environmental impact.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Complete Angel's and Bob's Space Age integration with extra planets: Planetaris-arig, Planetaris-hyarion, Paracelsin, Maraxsis and Moon of Nauvis Muluna.
Large total conversion mods.
Bigger, more expensive variant of gun turret that offer higher rate of fire
Mods introducing new content into the game.
Mods introducing new content into the game.
Begin your thermal adventure. Every machine you build generates heat -- how you manage it is up to you.
Mods introducing new content into the game.