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Mods introducing new content into the game.
Mods introducing new content into the game.
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Mods introducing new content into the game.
Localizations for LTN, LTN Manager Updated, LTN Combinator Modernized and other LTN related mods. Locales included: Brazilian Portuguese, Catalan, Chinese Simplified, Czech, French, German, Italian, Japanese, Polish, Russian, Spanish, Ukrainian. Contribute on Crowdin (link in mod info page).
Translations for other mods.
Removes the unplugged and no power icons, and optionally no fuel, no ammo and/or no logistic network, by replacing their graphic. Options allow for full or partial transparency, and optionally half or double size icons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Mods introducing new content into the game.
Provide a separate new “Transport” group tab, containing all vanilla vehicles and any items already under vanilla transport subgroup. Act as a framework for bringing together any transport-related items. Designed for players who have lots of modded vehicles cluttering the “Logistics” tab. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский, Français) To fellow modders: Please consider putting your modded vehicles in this group as well! Instructions included in FAQ.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Assist train organizations and dispatches. Adds a GUI listing idling and stalled trains (or other customizable filters). Displays train status, for easy and quick schedule inspection and assignment. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[QoL] Automatically place rail signals on rails and intersections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Trains for 5dim's mods We know that you loves trains so we are created more tiers of locomotives and wagons. This mod include: - 10 tiers of Locomotives, wagons and fluid wagons
Mods introducing new content into the game.
Adds sturdier (armour and vehicle grid) versions of locomotive, cargo wagon and fluid wagon. Also adds unarmoured nuclear-powered locomotive. NEW: Also adds armoured draisines, which were tanks fitted with special rail chassis, able to traverse on rails. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
This mod adds a lot of new items, including (but not limited to) mining drills, solar panels, crates, long-handed inserters and ore & metal compression.
Mods introducing new content into the game.
Options on replacing graphics of vanilla locomotive, nuclear-powered locomotive, armoured locomotives, or any mix of above, with nostalgic graphics used till 0.12. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Small changes concerning balance, gameplay, or graphics.
Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.
Small changes concerning balance, gameplay, or graphics.
Take with you a fully charged and battle-ready vehicle and take it on a rail trip. --------------------------------------------------------------------------------- Возьмите с собой полностью заряженный и готовый к бою транспорт и отправьте его в путешествие по железной дороге.
Mods introducing new content into the game.
A tiny mod allowing rails (with rail signals) to be placed over water tiles. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Control train scheduling via a publish/subscribe event based system. Easy to use, and stress tested to gigabase level. Includes automated refueling. Distributed priorities for sourcing, and request priorities. Setup via simple to use GUIs and basic combinators.
Mods introducing new content into the game.
Automatically colors locomotives and wagons based on their contents.
Small changes concerning balance, gameplay, or graphics.
Adds extremly fast Train and Cargo-wagon. Now with Fluid by Ostrei Also now: 0.17 ready
Mods introducing new content into the game.