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A methodical overhaul of tradeoffs—tempting power spikes, accumulating cost. Choose chains by their by-products; context-sensitive logistics. [Data integrity: shattered] [Packet cohesion: hallucinatory] [Cognition Anchor: disconnected] ☒ SYSTEM SPEAKS You aren't chosen. You will love your captor and call it progress. ☒ OBSERVATION You are not a player. You are the interface. ☒ FINAL NOTICE You are now property of the Epoch Engine. Welcome to Exotic Industries.
Large total conversion mods.
Mod que importa as mecanicas do Applied Energistics 2, inspirado (mas não afiliado ao mod Minecraft Applied Energistics 2). REWORK A MOD... experimental builds 0.3.xx stable builds 0.4.xx Não usar em saves que não quer perder !!!! / Don't use it on saves you don't want to lose !!!
Mods introducing new content into the game.
Adds the high-power Miss GEICO sport boat based on the Cargo Ships boat. Require slow-fast mode to switch speed with throttle (Caps-lock)
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows inserters to drop items directly onto the ground with a 5-item limit. Fixed GUI ghosting bugs.
Small changes concerning balance, gameplay, or graphics.
GUI with sliders to tweak player bonuses (move speed, reach, craft speed, mining speed), robot bonuses (speed, cargo), game speed (0.1x-100x), and robot energy consumption. 5 saveable profiles. No research needed!
Small changes concerning balance, gameplay, or graphics.
Personal construction robots now prioritize building and deconstructing entities closest to the player. This change makes a player twice as fast at building and deconstructing with the exact same equipment setup. This mod is a complete rework of similar existing mods and offers a massive performance increase. A shortcut is available to toggle the mod, and the maximum construction area can be limited in the settings. Should work with other mods adding new personal roboports.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Arig, a hot planet with vast deserts where only valuable resources can be found underground or in the sand.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Export and import personal logistic request profiles through a copy/paste code.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds additional paste settings for the game (shift+right click -> shift+left click), such as merging/combining requests at logistic chests, setting a fixed request multiplier, allow you to modify the 30 seconds vanilla behaviour and allow pasting from assemblers into inserters to set a condition on them. Now with "flying text" so you get a positive feed back
Mods introducing new content into the game.
Mods introducing new content into the game.
Improves base speed of both, logistic and construction, robots. Improves energy consumption of both logistic and construction robots.
Small changes concerning balance, gameplay, or graphics.
Construction bots beep too much, this quiets them and allows for selective volume control.
Small changes concerning balance, gameplay, or graphics.
Visit Pelagos, an insular planet of coconuts. Use calciners to refine resources, and unlock cargo ships as the perfect way to connect its scattered shores
Mods introducing new content into the game.
Tellus, a planet full of life, mycelia and chlorophyll, infected by dangerous parasites and clouds of pollen corrode materials. Create and plant living machinery and try to keep it alive
Mods introducing new content into the game.
NPUtils Redux addon for Factorio 2.0+ with inserters, cars, heat systems, storage, floors, and more.
Mods introducing new content into the game.
Hyarion, a planet made from crystals and lava, light refraction rays fall from the sky and destroys the surface.
Mods introducing new content into the game.
Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Battleship submod that adds the USS Harry S. Truman as a new aircraft carrier variant. Clones the aircraft carrier waterway and independent variants and can use a separate graphics package.
Mods introducing new content into the game.