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Adds multiple weapon variants to Spidertron and introduces advanced flying units that ignore terrain restrictions. スパイダートロンに多彩な武装バリエーションと、地形制限を受けない上位装置「特殊飛翔体」を追加します。
Mods introducing new content into the game.
Adds 13 new unique Spidertrons! Whether high firepower, early game, speed, inventory size or fog war reveal, there is something for everyone.
Mods introducing new content into the game.
Is Spidertron too weak for your taste? Meet the Tarantulator – nuclear-powered, massive, and armed with a devastating railgun!
Mods introducing new content into the game.
Mods introducing new content into the game.
Extension mod for Spidertron Weapon Loadout, allowing for up 9 additional, fully customizable Spidertron weapon loadouts.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Automated Spidertrons; have the ability to move, set logistic requests, construct, deconstruct, repair, upgrade entities/blueprints and destroy enemies of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides configuration options to make the Spidertron playable for arachnophobic players. By default, hides the legs of the Spidertron, displaying laser-pointers at the feet. Includes new options to customize the color of the eyes, the number of the eyes and lights, and to change the number of legs, allowing players to remove up to six legs as an alternative to making them invisible.
Small changes concerning balance, gameplay, or graphics.
Deploy spidertrons and bots automatically when landing outside of a landing pad.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Allows the player to set a limit for the top speed of their vehicle when engaged. Enabling the governor initially limits speed to your current velocity, but the cap can be raised or lowered from there with either large adjustments or small increments. The cap applies in both forward and reverse directions. Each vehicle type has its own limit that is preserved when exiting and re-entering. Every vehicle except spidertron is supported. For trains, the cap only applies under manual...
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
biological-machines-core, biological-machines-hunger, bobmining,crushing-industry, Gearery, GunEquipment, islands_world_reworked, LabOMatic, large-storage-tank,More-Asteroids, More-Asteroids-Reprocessing, NauvisFarming, skewer_planet_vesta, skewer_shattered_planet, snouz_long_electric_gun_turret, SpidertronEnhancements, teleporting_machine, VoidChestByYunli, vtk-deep-core-mining, addition to Warp Drive Machine
Translations for other mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Yet another mod to unlock the Spidertron earlier in the game, but not too early or too cheap.
Small changes concerning balance, gameplay, or graphics.
The spidertron is just a minor addition or so they said ... boy, were they wrong. Nearly unkillable, fast as hell and at least twice as deadly ... all hail mega-spidertron! (spidertron-on-ground-zero is just for the epic effect, it will get killed by a nuke (I might consider making its HP *= 10))
Small changes concerning balance, gameplay, or graphics.
A more versatile alternative to the standard Spidertron. It features enhanced durability and a reworked arsenal: replacing three of its original four rocket launchers with a flamethrower, a machine gun, a small-caliber cannon, and a high-caliber main cannon that fires artillery shells. One rocket launcher remains as part of its default configuration. Additional customization options, including early unlocks, engine choices, and configurable weapon systems, make it a highly adaptable...
Mods introducing new content into the game.
Deploy Spidertrons, cars, tanks and all other vehicles to the planet below, and ready with ammo, fuel and construction robots.
Mods introducing new content into the game.
Simple mod that allows user to customize Spidertron's weapon slots. Optionally adds a fifth and sixth weapon slot, and dynamically modifies spidertron recipe to require the new weapons.
Mods introducing new content into the game.
A Spidertron Generator. Play with new and unique spidertrons, and generate your own!
Mods introducing new content into the game.