Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
RU: Полная интеграция Space Age с модами Angel's и Bob's. Единый баланс, новые технологии и иконки. EN: Seamless integration of Space Age with Angel's & Bob's mods. Unified balance, new techs, and custom icons. (Tachigami Itsuki Modpack for Space Age, Bob's and Angel's)
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!
Mods introducing new content into the game.
Highly customizable overhaul. Add lithium battery to the science pack and a whole new production chain to endgame. Unlock powerful items and a new tier of equipments.
Large total conversion mods.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
Add two vanilla like turrets balanced for the space age experience. Customizable in settings. Taken, improved and rebalanced from the Canon Turret and Heavy Gun Turret mods.
Mods introducing new content into the game.
Grenade launcher with various ammunition types and available as hand weapon, turret, spidertron, tank and armor equipment. Some of all ammunition: Frag, Armor-piercing, Cluster, Acidic, Plasma, Thermobaric, Incendiary, High-Explosive, Plutonium etc.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Global expansion for the Warp-Drive-Machine! New events, unique weapons, reworked mechanics, and improved performance. Make your hyperspace travels deeper, more dangerous, and more exciting!
Mods introducing new content into the game.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy.
Large total conversion mods.
Server statistics collector for web dashboard. Tracks production, player contributions, kills, and fun stats.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A Factorio 2.0 overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
An overhaul of the electric network, engineer an Electric Grid! The overhaul is optional.
Large total conversion mods.
Adds up to 3 new star systems to help organize planet mods and add an extra layer of depth to space logistics requiring interstellar travel between the systems.
Mods introducing new content into the game.
If the game allows railways to exist, then they deserve the right to cross planets portals for cross-surface train teleportation. Supports cybersyn2 and LTN for automated logistics. 如果游戏允许铁路存在,那铁路就该拥有跨越星球的资格 跨地表铁路传送门。支持cybersyn2和LTN 自动化物流。
Mods introducing new content into the game.
Adds a 4x4 Planet Beacon that covers the whole planet. Consumes 50MW. Have two module slots with 0.5 Efficiency. Only one can be placed per planet. Crafted exclusively in Electromagnetic Plant.
Mods introducing new content into the game.
Adds a shortcut to show gun range of the controlled character or vehicle.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hyarion, a planet made from crystals and lava, light refraction rays fall from the sky and destroys the surface.
Mods introducing new content into the game.