Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Displays locomotive and rocket arrivals and departures as chat messages.
Small changes concerning balance, gameplay, or graphics.
A shortcut button to empty your inventory when you're travelling to space.
Small changes concerning balance, gameplay, or graphics.
Adds a Spidertron that uses the Laser Cannon and ammunition from the AAI Laser Tank mod. (With Vanilla Spidertron research.)NEW FEATURE: The Anti-piercing Cannon can now fire over walls (etc.) without damaging friendly structures.
Mods introducing new content into the game.
Adds a turret and weapon from the aai laser tank mod that uses the laser cannon and ammunition. Adds a turret and weapon from the aai warden mod that uses the electro bolter weapon and ammunition.***NEW FEATURE***: The Anti-Piercing Cannon can now fire over walls (etc.) without damaging friendly structures.
Mods introducing new content into the game.
Are you annoyed by belt immunity equipment that negates the positive bonus when running along the belts? This mod fixes it by virtually disabling the immunity when the character is moving in the same direction as the belts underneath them.
Small changes concerning balance, gameplay, or graphics.
Lightweight server event announcer: logs player join/leave, deaths, research, rocket launches, biter breach alerts, per-player activity stats, periodic factory state snapshots and schematic map data to the server log and script-output, for an external DingTalk bot to consume. Read-only, near-zero UPS impact.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Visual in-game editor for custom item spoilage. Set lifetimes and outcomes per quality, enable or disable spoilage. Organise both vanilla and modded items. Play the game in your way.
Small changes concerning balance, gameplay, or graphics.
Smarter biter AI with adaptive resistance, breach reinforcement, scheduled raids, wall regen, and overhaul-mod compatibility.
Large total conversion mods.
The most comprehensive K2 sound fix to date. This mod fixes over 200 items' sound effect, including 29 customized sound effects. Besides, It provides entity sound effect fix, transport belt sound effect fix, disable idle sound effects, gas power station working sound effect fix, etc. All these changes can be adjusted in the settings, and they are compatible with K2SE and K2SO.
Small changes concerning balance, gameplay, or graphics.
Combined ruin-set content mod for Abandoned Ruins - Updated. Integrates 250 different ruins with Factorio 2.0.77 and runtime-aware compatibility.
Mods introducing new content into the game.
Mods, Modernized. Modular. 0% LEGACY SILT. 100% MODERN GRIT. Core only. Provides some basic functionality, but extensions are recommended for the full GIZMOD experience. Router, registry, debugger, and prototype export.
Mods introducing new content into the game.
Tachigami Itsuki Modpack for Space Age, Bob's and Angel's. Seamless integration of Space Age with Angel's & Bob's mods. Unified balance, new entities, items, fluids, recipes, and technologies, plus updated icons.
Collections of mods with tweaks to make them work together.
Hover any machine to see how efficiently it really runs, what exactly is throttling it (a slow inserter, a starved belt, an empty pipe, a supplier further up the chain, power, fuel...) and what to build or remove to fix the ratio. Everything is shown per player, so in multiplayer other players are never bothered by it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
⛏️ Dig, explore, loot, and survive in a vast underground world. Discover hidden treasures, special caverns, dangerous enemies, and depth-based progression from Easy to Nightmare. Experience reworked digging, balanced ore and oil progression, 8-level resource scaling, optional challenge modes, Train Interiors, research upgrades, and a balanced coin market. Enter the optional Dark Zones, where you have only 30 seconds to place lights before the darkness becomes dangerous.
Mods introducing new content into the game.
一款所有功能可自由开关的辅助模组,帮你节省垃圾时间,提升游戏体验。支持多个大型模组。 QQ群:939886893 A fully toggleable quality-of-life mod that saves you from unnecessary chores and improves gameplay. Compatible with many major mods.
Small changes concerning balance, gameplay, or graphics.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. MIGRATION: This mod has changed significantly in the update from 2.0 to 2.1. Old saves will need cleanup unless you use maraxsis version 1.33.0!
Mods introducing new content into the game.
Disables spoilage except bacteria; adds controlled composting. Nutrient composting has a +100% productivity cap. 禁用物品自然腐坏,仅保留铁细菌和铜细菌的腐坏机制。 新增营养素、果泥、胶质、玉玛果和果冻果的主动堆肥配方,可在组装机或生物室中制造腐烂物。 营养素堆肥的产能加成上限为 +100%,其他堆肥配方为 +300%。 支持品质保留和旧存档。需要《太空时代》
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A personal playlist featuring tracks that, to my taste, suit the game's atmosphere. I plan to add to it over time. I try to select tracks that aren't too high-energy or intrusive, opting instead for music that highlights the alien nature of the game world. If you have any music you think would fit, feel free to suggest it—though I won't necessarily include it.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a 1x2 armor equipment that automatically consumes Bioflux when its wearer enters combat and refreshes it while combat continues.
Mods introducing new content into the game.