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A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.
Collections of mods with tweaks to make them work together.
This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This modpack will take a while to complete, so be ready for the long haul.
Collections of mods with tweaks to make them work together.
Contains nothing, just dependencies to download mods for my personal server more easily. Do not download, compatibility and stability not guaranteed.
Collections of mods with tweaks to make them work together.
A more streamlined, Lite version of Enable All Planet Mods, removing several planet mods which either warped the early game too much, or simply did not add enough unique content for the mid to late game. A more playability-focused planet pack. 🌐
Collections of mods with tweaks to make them work together.
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. The pack adds new technologies, recipes, intermediates, buildings, weapons, equipment, planets, resources, a hunger mechanic, clones, a warp drive and more. This mod is the intended BM experience, although it only contains dependencies, any of which may be left out for preference/compatibility.
Collections of mods with tweaks to make them work together.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
A variety of power producing items plus some related things to change up just placing more solar panels and/or nuclear rectors, including wind turbines, fusion power, and control over power priority for early-game all the way to late-game.
Collections of mods with tweaks to make them work together.
Some kind of Seablock but more simple. I created this mod(pack) because i wanted to play Seablock and it was not compatible with 2.0.6. Neither was bobs Library. Note: I just put this together on 3 days - so expect bugs!
Collections of mods with tweaks to make them work together.
A quality of life modpack for Factorio that adds some non-cheaty QoL contents, such as moving buildings, changing inserter drop/pick locations, reaching far entities, quick constructions, merging chests inventory, and more. It might feel a bit cheaty. My personal favorite mods to play factorio with. Highly opinionated.
Collections of mods with tweaks to make them work together.
A quality of life modpack for Factorio that adds some non-cheaty QoL contents, such as moving buildings, changing inserter drop/pick locations, reaching far entities, quick constructions, merging chests inventory, and more. It might feel a bit cheaty. Some mods that are opinionated were marked as optional.
Collections of mods with tweaks to make them work together.
A calibration device. Improves module quality as an alternative to recycling them.
Collections of mods with tweaks to make them work together.
Extended Krastorio2 Modpack used by As2piK on Twitch
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
A giant collection of train mods that give you more types of trains and wagons, more control over them, and of course lots of optional customization. Choo! Choo!
Collections of mods with tweaks to make them work together.
A collection of alien mods to add in more variety and greatly increase the difficulty.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
This modpack is a curated list of mods that I use to alter the gameplay of Factorio. Several of the more gameplay altering mods are listed as optional dependencies. This modpack introduces a couple of changes to the default configuration of the included mods. See the GitHub repo's README.md for detailed information.
Collections of mods with tweaks to make them work together.
A mod-pack which aims to make the world more interesting, and surviving... less than trivial. Gather your wits and explore a new take on Factorio progression. Keep your friends close, and your flashlights closer. It's about to get DARK.
Collections of mods with tweaks to make them work together.
Customized modpack/play-stuff. SE + KR2 + BZMods + some QoL mods lol. Mostly a huge refactoring of 5Dim to have more cohesive Tier unlocking so the factory has the same color on all items instead of being so piecemeal. Pie in the sky dream is to refactor some of the recipe ingredients for them as well to use the new items/resources in SE + K2 + BZMods.
Collections of mods with tweaks to make them work together.