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NindyBun's HPP and CSP in one works fine let me know if you find bugs ok so i have permission from snouz to use his graphics and i have taken one of his graphics for this mod and did a small edit on it for the smaller csp solar i am also working on a larger edit for the larger csp
Mods introducing new content into the game.
A recycler that returns the items themselves but a quality higher, success depends on quality modules.
Mods introducing new content into the game.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
A raw-resource style mixed-ore, which needs to be sorted by hand/recycling/centrifuge or washed in a chemical plant. Yields: Iron, Copper, Coal, Stone, Uranium All yields are adjustable in % via options Starting area placement can be disabled in options. Easy sorting (assembly machine allowed) can be turned on in the options.
Mods introducing new content into the game.
Mods introducing new content into the game.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. Maraxsis is a polished and complete mod that minimally effects the vanilla game, so is easy to include in existing saves.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Ever wish you lived before electricity? Now every machine guzzles coal, wood, or uranium. It’s loud, messy, and fueled by nostalgia. Keep your burners loaded, or your factory stops!
Small changes concerning balance, gameplay, or graphics.
Adds landfill recipes for coal, uranium, cryonite, vitamelange and vulcanite.
Mods introducing new content into the game.
Introduces two vanilla friendly asteroid collectors with their own specialties!
Mods introducing new content into the game.
Fork of Alien Loot Rebalanced fixed to work on Factorio 2.0.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A Really fun randomized themed planet with tons of new ores, entities, creatures, and well, you'll just have to find out what else. This mod is extremely unfinished, there is not much to do, lots of graphics are broken or missing, and we need help with it. Roviska will completely change the way you play factorio, you will have to solve completely new problems never before seen, discover the ancient lore of the Roviskians, and conquer the ways of randomness. Can you do it, or will you die trying?
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds mining drain to the MK2 drill from AAI Industry (For Space Exploration)
Small changes concerning balance, gameplay, or graphics.
Add more challenge to your game by postponing imersite mining on Nauvis until you mastered asteroid mining. This mod will lock the imersite drill behind the advanced tech card, and you'll need to bootstrap it by acquiring imersite in space - mostly en route to Aquilo or traversing the asteroid belt (should you choose to install that mod), though Fulgora also has some trace amounts of it too.
Mods introducing new content into the game.