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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Adds a meteorite targeting remote allowing you to use meteorites as orbital drop weapons. More to come.
Mods introducing new content into the game.
Adds Balack, a post aquilo planet containing new scrap, oil sludge and strong enemies. A single bio fabricator can be placed at spawn and is required to produce new intermediates and products including a new module at the cost of massive pollution. The intermediates can be used to produce tank mk2, mech armor mk2 and warp drive.
Mods introducing new content into the game.
Adds tissue dropped by biter nests which may be cultivated in a biochamber using bioflux and u-235. The tissue may be crafted into a new nuclear military science pack, various machines (including new military assembler with 50% base productivity), poison gas, uranium ore (centrifuge) and clones.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.
Mods introducing new content into the game.
Makes wall 2 times cheaper. Now the recipe outputs two walls instead of 1. mostly intended for deathworld / rampant. Optionally, you can scale military science cost.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes Radar from Bob's Enemies only nearby! Меняет Радар из Боба в только Обзор!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Боевые дроны, поражающие врагов электрическим током. Включает в себя снаряжение, улучшения и капсулы в виде гранат. Combat drones that stun enemies with electric shocks. Includes equipment, upgrades, and grenade-style capsules.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Bigger, more expensive variant of gun turret that offer higher rate of fire
Mods introducing new content into the game.
Cheap Stone Ammo...? - Now with Settings! This Ammo was created for world/mods that have limited starting resources and making traditional Ammo is an issue. Ammo is purely made of stone ore. Does very very limited damage, but does a little knockback.. because why not it's stone right?
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Are you playing a combat-oriented modlist in space age? If so, you probably need this mod. Rocket ammo stack sizes of 25 for ammo are unrealistic when your outposts are going through 1000 of them every few minutes. This should be compatible with all types of modded ammo too.
Small changes concerning balance, gameplay, or graphics.
Almost doubles the travel distance of the atomic bomb shockwave.
Mods introducing new content into the game.
Adjusts Vulcanus, Aquilo, and space platform nuke tile destruction to be done over time rather than instantly.
Small changes concerning balance, gameplay, or graphics.
Darkness harms the player unless protected by real light. Biters rest during the day and attack at night.
Mods introducing new content into the game.
Saves the contents of chests and the ammunition of turrets when you create a blueprint
Small changes concerning balance, gameplay, or graphics.
Allows the upgrade planner to swap between gun and laser turrets ("small turrets") and between rocket and artillery turrets ("large turrets").
Small changes concerning balance, gameplay, or graphics.