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Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative. Forked from Atomic Artillery by Doombox
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds multiple types of electric powered, self healing walls to keep the biters out.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes the spidertron available once you have access to construction robots.
Small changes concerning balance, gameplay, or graphics.
Nuclear bomb Strike on Your Charactor Dies. Eliminate Everything w/o Corpse! Developer is not responsible for saveloss etc.. Please BACKUP SAVEFILE Before Use this MOD
Mods introducing new content into the game.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
Medium-range base defense, available as an in-between until you unlock artillery. Please alert me of any issue! (@Volvary on the Factorio discord)
Mods introducing new content into the game.
Large total conversion mods.
Upgrade to walls in space, hyper-resistant to asteroids. Unlocks with carbon-fiber.
Mods introducing new content into the game.
Take with you a fully charged and battle-ready vehicle and take it on a rail trip. --------------------------------------------------------------------------------- Возьмите с собой полностью заряженный и готовый к бою транспорт и отправьте его в путешествие по железной дороге.
Mods introducing new content into the game.
Fork of Alien Loot Rebalanced fixed to work on Factorio 2.0.
Mods introducing new content into the game.
添加了一座红警的核弹发射井,放置后按下[Up]以:获取瞄准器/寻找目前指挥的发射井/定位至最快即将就绪的发射井,点击鼠标左键来发射至指定位置/表面,发射的火箭引擎在默认状态下会携带一枚核弹升空,如果你乐意,它也能够携带你指定的其他弹药或胶囊,但目前不支持含有nested-result类型的弹药,详见更新日志
Mods introducing new content into the game.
A rebalanced AngelBob-style experience with 36 science packs and various additional mechanics to expand progression. This mod is currently in beta, so expect possible softlocks and balancing issues. Feedback is highly appreciated to help refine and stabilize the experience.
Collections of mods with tweaks to make them work together.
Screw landfill! Defences on the coastline is no longer painful and ugly! You can place walls, gates, land mines, and big electric poles on shallow water! Walls no longer visually connect to nothing when next to water! Spaceship walls no longer visually connect to nothing when next to the vacuum of space! Supports modded shallow tiles, walls, gates, and land mines!
Small changes concerning balance, gameplay, or graphics.
Add multiple sounds for artillery depending on distance (based on vanilla). Clone and updated to Factorio 2.0... give credit to yohannc original modder
Mods introducing new content into the game.
Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. Rewritten with prototype-based enemy scaling for better performance and control.
Small changes concerning balance, gameplay, or graphics.
Adds all the cars/tanks I've done so far.
Collections of mods with tweaks to make them work together.
Looking for better ways to scan the map? This mod adds 2 new buildings: The "Over The Horizon" Radar and the "High Frequency" Radar. You can unlock them with Military and Chemical Science. This mod is Data-Stage only - There is no added impact on UPS. However, HF radars keep a lot of chunks loaded. Use responsibly.
Mods introducing new content into the game.