Found 1932 mods

Rush Start

Gives a whole bunch of random starter things. Very much a cheat.
3 months ago
0.16 - 0.17
1699

Starting Bots

Gives the player a personal roboport, modular armor, and some construction bots at the start of the game.
3 months ago
0.15 - 0.17
4898

Expensive Cliffs

Make cliffs even a worse nightmare, now it's a real challange to destroy them even!
3 months ago
0.16 - 0.17
496

Companion bots

Replace construction bots or logistic-bots with companion cubes
3 months ago
0.16 - 0.17
449

Bot Servicing

by Mylon
Robots occasionally break and need to be serviced.
3 months ago
0.16 - 0.17
1291

Bluebuild

by Mylon
Allows blueprints to be used much earlier. Once a blueprint is placed, nearby entities will be auto-placed at 10/second so long as you have the objects in inventory and are standing still. Once items are marked for deconstruction, they will be auto-removed and put into inventory so long as you are standing still. Press b to toggle building, press n to toggle demolishing.
3 months ago
0.14 - 0.17
14781

Electric Turrets

Adds a small upgrade to gun turrets, electrified gun turrets. They require ammunition and power to work, for a slightly boosted fire rate.
3 months ago
0.16 - 0.17
1404

Combat Bot Booster

Boosts lifetime of bots but gives them limited ammo, bots expire when ammo runs out
3 months ago
0.16 - 0.17
540

Speaker Signals

Additional signals for speakers
3 months ago
0.15 - 0.17
1486

Napus Jagged Ores

by Napu
Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!
3 months ago
0.15 - 0.17
979

Belt Animation Freeze

Freezes belt and beacon animations for people who get migraines or suffer sensory overload, like in autism
3 months ago
0.16 - 0.17
272

200 Inventory size

Increase the player's main inventory size.
3 months ago
0.16 - 0.17
33404

Larger stack Size

Adds Larger stack Size.
3 months ago
0.16 - 0.17
15891

EzLib

!!Attention moders check this mods wiki before you left this site!! DeBug mode included. Library for helping you
3 months ago
0.16 - 0.17
2358

Skip first hour

I cant be bothered with the hand mining/crafting first hour Increased starting equipment to remove hand mining stage of game and jump straight into using trains Hopefully enough items to get a small factory and power station running. Doesn't effect research, you will still need to do all of that.
3 months ago
0.15 - 0.17
18193

DISK

Dense Integrated Storage Kludge: A removable data storage device for circuit networks holding 512 circuit frames.
3 months ago
0.15 - 0.17
853

Smaller Beacons

Basic Beacons become 2x2 instead of 3x3, per request of Arumba
3 months ago
0.13 - 0.17
1443

Roboport Recharge Upgrade

Doubles the number of recharge stations per roboport. Used to also double recharge rate, but base game buffed recharge rate in 0.13.
3 months ago
0.15 - 0.17
6362

Pathological

Allows adjustment of rail pathing weights
3 months ago
0.16 - 0.17
404