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Mods introducing new content into the game.
Simplifies sulfur and nitinol production and adds new ATF buying recipes for Bob's Mods and Factorissimo items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Restores pre-2.0 rocket part resource requirements by adding back the circuits removed with rocket control units.
Small changes concerning balance, gameplay, or graphics.
Original (non fork) mod at: https://mods.factorio.com/mod/botsbotsbots. Forked and updated version of https://mods.factorio.com/mod/botsbotsbotsfork. Logistic robots are available from the start. Adds a new tier of steam-powered robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
Mods introducing new content into the game.
Applies a flat +50% productivity bonus to the Advanced Chemical Plant from the 'Advanced Chemical Plant' mod.
Small changes concerning balance, gameplay, or graphics.
Adds a new green circuit recipe to allow compatibility between Moshine and AAI Industries due to a lack of stone on Moshine.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a startup setting to multiply the crafting speed of the stone furnace.
Small changes concerning balance, gameplay, or graphics.
Keep track of your progress in a fun way by finding out how fast you created key items. Look back on your factory's history, compare with your friends, or challenge yourself. Supports any list of items and comes with presets for popular big mods. Can be added to existing games.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Fork of https://mods.factorio.com/mod/Small-Space-Age I wanted to add some alternative out of map graphics, and change the spherical projection to flat (default map gen, limited world sizes). So I asked six if he was cool if i forked, and he was, so here we are!
Scenarios, maps, and puzzles.
A PvP or player vs bot scenario in which: - Develop a small blueprint and deploy it before the game starts for faster early game - Research and construct “biter-nests” to deploy them on the edge of the enemy teams area - Defend your rocket silo against biter attacks from the enemy Tutorial with a new single player mode: https://youtu.be/JAv33ifvyuo Modern game to see what it's about: https://youtu.be/Ept8Sl5p32c Please join to find matches.
Scenarios, maps, and puzzles.
This mod replaces pyanodon's unique trains and wagons with the vanilla ones (for aesthetics and UPS saving purposes) while retaining the original balance and offering no cheaty gameplay advantages
Small changes concerning balance, gameplay, or graphics.
Rebalances Coralmium to be a bit more versatile and removes items that shouldn't come out of a plant.
Mods introducing new content into the game.
WIP version, trying to fix 2.0 issues. Have a nice evening at a warm campfire.
Mods introducing new content into the game.
This mod changes all miners and pumps to be able to be placed anywhere and collect any resource it is filtered to without resource tiles.
Small changes concerning balance, gameplay, or graphics.
Reduces the electricity requirement for Krastorio 2 loaders by 75%
Small changes concerning balance, gameplay, or graphics.