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Adds a new way to produce energy through nuclear fusion. Fully compatible with K2, Angel's/Bob's, SE and IR2. Unmaintained since 2024-10-25.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
为游戏增加一个聚变反应堆发电站。 Add a fusion reactor power station to the game.
Mods introducing new content into the game.
This mod add 3 tiers of infinite fuel, every tier can be disabled and more is coming... compatible with krastorio 2 vehicle
Mods introducing new content into the game.
Change steam turbine priority to primary (to keep steam engines from running)
Mods introducing new content into the game.
Overpowered easy-to-use reactor that works on some sort of controlled antimatter annihilation
Mods introducing new content into the game.
Small modular nuclear reactors designed to be deployed off-grid at remote sites. SMRs are manufactured as sealed units with a fixed energy capacity, including both fuel and generator components. This means they can be quickly setup anywhere but once depleted must be returned to base for refurbishment. Forked and corrected error in control.lua and added settings for efficiency.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Team Competition + Space Exploration + Krastorio 2 + Easy SE + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
This mod modifies beacons to consume 100x of the normal power (in vanilla 48MW). It is desinged to prevent beacon factories. It will force you to rethink...
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Black Hole Overhaul introduces new chemistry, mechanics, and processing chains centered around the concept of black holes and advanced cosmic technologies. There is a new strange ore lurking on the surface, it seems... intelligent?
Large total conversion mods.
Adds electric trains that are powered by overhead catenary lines. Integrates smoothly with both vanilla and modpack gameplay. Designed to use minimal scripting for maximum performance.
Mods introducing new content into the game.
Antimatter is simple mod allowing for plausible sci-fi solution for power storage on industrial scale. You can now create antimatter-synthesizer and antimatter-fuel-cells for later use in antimatter-chamber (which is basically boiler, with heat created by anihilation)
Mods introducing new content into the game.
mods que vao otimizar o jogo ao maximo mais eu nao garanto milagres
Collections of mods with tweaks to make them work together.
Increase the capacity of Accumulators by 68% for easy 1:2 solar panel ratio.
Mods introducing new content into the game.
Aligns the range Big Electric Poles with Factorio's chunks.
Small changes concerning balance, gameplay, or graphics.
Adds 5 tiers of user configurable, transformers, big power poles, 6 tiers of tiers underwater electrical cables. This mod also allows for improved small and medium power poles toggled on in the settings.
Mods introducing new content into the game.
Allows the portable fusion reactor to be placed in game for a small constant power output.
Mods introducing new content into the game.