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Add support to have multiple races of enemies and add various RTS elements. Added aerial enemies. Added engineer army that you can control. Support free for all or 1vN. Search "ERM -" mods to download the new enemies.
Mods introducing new content into the game.
Mods introducing new content into the game.
Linox is an extraordinarily destructive world, even closer to the sun than Vulcanus. Solar coronal ejections and flares reach all the way down to the surface, obliterating everything in their path, while the sun’s immense gravitational forces relentlessly twist and deform the entire planet, creating an extreme and hostile environment. Is there really anything left on such a world that could still be worth extracting?
Mods introducing new content into the game.
Make changes to Aquilo to truly make it the final planet, adding challenge and a sense of advancement to the late game. -> Some recipes are more complex. -> Some technologies are more expensive. -> And some more features....
Small changes concerning balance, gameplay, or graphics.
A machine that spawn fish using bait and release fishing boat to gather fish.
Mods introducing new content into the game.
This mod changes: Stack sizes. & Adds alternate recipes for Bob's rocket fuel & other Chemicals
Small changes concerning balance, gameplay, or graphics.
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. The pack adds new technologies, recipes, intermediates, buildings, weapons, equipment, planets, resources, a hunger mechanic, clones, a warp drive and more. This mod is the intended BM experience, although it only contains dependencies, any of which may be left out for preference/compatibility.
Collections of mods with tweaks to make them work together.
Clones can be made in a biochamber and stored in dedicated tanks. Getting in a tank will fill the tank and open a respawn screen where the engineer can respawn at any filled tank or at the default spawn. Higher quality clones will have increased health, running speed, crafing speed and mining speed.
Mods introducing new content into the game.
Gravity-Assembler brings gravitational technology to your factory. This high-speed assembler crafts circuits efficiently and compresses materials - turn 100 iron plates into 1 compact block. Perfect for optimizing logistics and shipping resources to space platforms.
Mods introducing new content into the game.
Advanced nuclear enrichment facility with risk management system. Features nuclear accidents, radioactive waste processing, and safety modules. Master nuclear energy through strategic risk management and technological progression.
Mods introducing new content into the game.
Tweak Mod for lignumis. Progreessive recipe for basic circuit is enforced, but you don't need circuits or wood to craft 1st tier of iron machines
Small changes concerning balance, gameplay, or graphics.
7 micro furnace that can cook an entire belt by itself (this is a fork original in description)
Mods introducing new content into the game.
A gas giant in the distance. There appears to be a lone chunks of rock spread about in the almost concerningly thick atmosphere. Vesta is the gas world, and all about gases. There are quite a few ways to play the mod: Easy Mode, which features a reduced recipe chain. Less intermediates, less structures. Platform Mode, which removes the rock formations and places you on a lone platform. Realistic Gases Mode, which replaces all the icons and world generation with more realistic colors.
Mods introducing new content into the game.
Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Compatibility patch: unlocks Galore Squared's Organic Rocket Part recipe via a technology unlock (rocket-silo).
Mods introducing new content into the game.
This mod gives you a reason to have high quality seeds. Adds a custom Greenhouse cultivator for every plant (Wood, Yumako, and Jellystem + will affect other modded plants!) Plants that release spores will release twice as many spores, via a new spores fluid. Spores can be released back into the atmosphere at a controlled location by destroying their containing entity, or using a Spore Vent. Finally, there is now also the end-game treat of plants in space!
Mods introducing new content into the game.
Extracts an ore sample and imprints the ore quality onto a liquid for melting plates. Example: Quality holmium plates from holmium solution with the origin ore quality.
Small changes concerning balance, gameplay, or graphics.
Press Z to store recipes and Factoriopedia concepts in a Favourites panel, reminiscent of NEI and The Planet Crafter.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Manis Demolisher Ore And Processing (en) Endgame production, logistics, and population-control research built around Demolishers. (ja) デモリッシャー関係の研究を追加します。
Mods introducing new content into the game.
Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.
Mods introducing new content into the game.