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Discover the wind planet Rubia. Belts and inserters work differently on Rubia, leading to unique building challenges not seen on any other planet. Your whole factory must go with the wind as a never-ending barrage of waste is hurled at your base.
Mods introducing new content into the game.
New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport, belt, loader and turrets! Up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Operation modes: 38.24GW, 383.84GW and 3.839TW. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
New End Game set of fusion reactors close to IRL, with scalable tera production of electric power, science packs, fuels, weaponry, nukes and power armor equipment for dream bases, from 48GW to 417.6TW and matching production of SPM for vanilla and space age. Bootleg of Romner_set's Realistic Fusion Power. Now with a new Complete overhaul of technology tree, fluids, recipes, machines, sounds, graphics and ups efficiency.
Mods introducing new content into the game.
Pushes back a small number of technologies in the Space Age tech tree. Part of the modpack Space Age: Hard Mode.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Goofy, pointless little texture replacement that replaces all science pack sprites with triangular objects resembling triforce pieces from The Legend of Zelda.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Laundry list of tweaks, fixes, and overall enhancements to Krastorio 2 Spaced Out for compatability with other mods, consistency changes, and balancing. Adds sprited tech cards to a lot of mods. Patches vehicles added by other mods to work with K2's equipment system. Patches can be toggled in settings.
Small changes concerning balance, gameplay, or graphics.
Beyond the ever dark expanse lies the event horizon, the final frontier. The Shattered Planet. This devastated world holds one lone patch of uranium which is the key to solving its mystery. Enter the world of isotopes as you break down radioactive particles into increasingly more powerful substances, and beyond. UPDATE: The mod is currently undergoing an overhaul.
Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Extracts an ore sample and imprints the ore quality onto a liquid for melting plates. Example: Quality holmium plates from holmium solution with the origin ore quality.
Small changes concerning balance, gameplay, or graphics.
Space Age overhaul built around cargo ships, alternative energy systems and agriculture
Large total conversion mods.
Space Age machines but chonkier Mod and a library for enlarging machines. Enrlarged machines connect to ducts from Fluid Must Flow instead of regular pipes
Small changes concerning balance, gameplay, or graphics.
Heavy industrial foundry powered by liquid fuels. Enables higher production capabilities at the cost of increased environmental impact.
Mods introducing new content into the game.
Single items for placing multiple related items; the quality life mod that fundamentally changes some item interactions.
Small changes concerning balance, gameplay, or graphics.
Recycling tungsten carbide, superconductors and biolab into their ingredients instead of self-recycling. Uses the Space Age auto recycling recipe generation.
Small changes concerning balance, gameplay, or graphics.
Adds a few more realistic and interesting oil processing steps (Works with Flare Stack and/or Gas Works, but is balanced without them)
Mods introducing new content into the game.
A simple mod to make superconductors recycle into Copper plates, holmium plates and plastic bars, each with a 1/8 chance, how it should've been from the get go! (:
Mods introducing new content into the game.