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Adds duplicate technologies to your tech tree to give immersive 'research the same thing again' gameplay!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Extracts an ore sample and imprints the ore quality onto a liquid for melting plates. Example: Quality holmium plates from holmium solution with the origin ore quality.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Space Age machines but chonkier Mod and a library for enlarging machines. Enrlarged machines connect to ducts from Fluid Must Flow instead of regular pipes
Small changes concerning balance, gameplay, or graphics.
Single items for placing multiple related items; the quality life mod that fundamentally changes some item interactions.
Small changes concerning balance, gameplay, or graphics.
Recycling tungsten carbide, superconductors and biolab into their ingredients instead of self-recycling. Uses the Space Age auto recycling recipe generation.
Small changes concerning balance, gameplay, or graphics.
ill never get this to work right :( Each player gets a private planet slot. All players share one force. Offline planets freeze (peaceful mode, enemies cleared, pollution gone). Works standalone; optionally places a Team Teleporter at each player's spawn if that mod is installed.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds support for stacking recipes in Deadlock's beltboxes and loaders.
Small changes concerning balance, gameplay, or graphics.
Adds alternative graphics for the stacked items in Deadlock's beltboxes and loaders, specifically for Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Multiplies positive effects of modules by configurable values. Inspired by Schmee's 'Ultra Modules'; this mod allows you to set different multipliers for each type of module. Module drawbacks are no longer configurable. Defaults are x2 productivity and x4 quality, speed and efficiency unchanged.
Small changes concerning balance, gameplay, or graphics.
Individual exact-value settings for every effect on vanilla Speed, Efficiency, Productivity and Quality (tiers 1-3) modules. Works without Quality mod enabled. Factorio 2.0+ compatible.
Small changes concerning balance, gameplay, or graphics.
The technologies have enough, people are ignoring them too much. They are now protesting
Small changes concerning balance, gameplay, or graphics.
Turns VortiK's heavy cannon turret into a shotgun turret.
Small changes concerning balance, gameplay, or graphics.
Renames the Kovarex process to the Hatsune process in honor of Hatsune Miku, creator of Factorio.
Small changes concerning balance, gameplay, or graphics.
Machines get nervous and stop working while your character is looking at them. Submission for the 2026 April Fool's mod jam.
Small changes concerning balance, gameplay, or graphics.
Reskins the resources using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Opinionated compatibility between K2SO and Age of Production
Small changes concerning balance, gameplay, or graphics.
Do not download this mod! It's just some balance changes for a heavily modded personal playthrough.
Small changes concerning balance, gameplay, or graphics.