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Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to put fish in water and breed them. Revolutionary technology.
Mods introducing new content into the game.
Adds an Electric Boiler building, compatible with bob's mods. Blue glow based on ElAdamo's Gas Boiler.
Mods introducing new content into the game.
Mods introducing new content into the game.
A large pump that always runs at full speed, for when you really don't want stuck fluid. Ideal for sushi pipes.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds the hidden lane balancers for AdvancedBeltsSA and Wooden Logistics as well as has some compatibility for some other logistic mods.
Mods introducing new content into the game.
Adds method of turning ice into ammonia. Meant to help simplify resource management on Aquilo.
Mods introducing new content into the game.
Rebalances Maraxsis's conduit to fit Wret's Beacon Rebalance mod. Forked for my other forked mod.
Mods introducing new content into the game.
Adds three new items to incrementally increase fluid storage and shipping via warehouse, trains, trucks, and robots. remake for 2.0
Mods introducing new content into the game.
Mods introducing new content into the game.
Add wagons with grid support and special roboport. Flexible mod configuration.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Sets all armor grid equipment to 1x1 grid size. Provides a small grid for light armor and heavy armor for quick start functionality. Also provides a basic set of equipment to start with and modifies some items to be more powerful. Spage age items still WIP so progression may not line up with currently modded items.
Mods introducing new content into the game.
Mods introducing new content into the game.
Grenade launcher with various ammunition types and available as hand weapon, turret, spidertron, tank and armor equipment. Some of all ammunition: Frag, Armor-piercing, Cluster, Acidic, Plasma, Thermobaric, Incendiary, High-Explosive, Plutonium etc.
Mods introducing new content into the game.
Original (Multi_Circuit_Repeater Version 1.0.17 by mally.hubz) modified by Dierk Schneider (Taschentischer) for fast fix. fixed Error with Placing new Receiver after factorio update, up to version 2.0.43. You need to place your Circuit Wires manually until a better version is out
Mods introducing new content into the game.