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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Bork bork bork! Changes sound effects for construction bots. By request for JohnMegacycle.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Deconstruct buildings in a sensible way This allows all selected buildings to be deconstructed by construction bots. Use Ctrl-Shift-D to enable the newly introduced sensible deconstruction planner. ALPHA-version - Additional testing and feedback appreciated.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates item sprite variations for all items so you can watch individual iron plates move through the factory
Small changes concerning balance, gameplay, or graphics.
Adds 5 new balanced tiers of Storage Tanks to the game. The largest Storage Tank can hold 800.000L. Big thanks to Tyarns & Optera for inspiration. This mod fixes the incorrect sprite size in normal sprite resolution
Mods introducing new content into the game.
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
Mods introducing new content into the game.
A Tank with a flamethrower. The Flame Tank has good acceleration, armour and is fireproof.
Mods introducing new content into the game.
The Chaingunner vehicle is essentially a Gun Turret on tracks. Turret creep has never been easier. Can be automated with the Programmable Vehicles mod.
Mods introducing new content into the game.
A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.
Mods introducing new content into the game.
An alternative to the tech cost multiplier: instead of a flat increase to all technology costs, it progressivly applies a higher and higher multiplier the deeper in the tech tree the tech is.
Small changes concerning balance, gameplay, or graphics.
Explore, build, mine, automate and kill as a Wickerbeast.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
팩토리오 1.0 버전에서 만든 바닐라 시나리오. 모드 불필요. 호스트는 헤드리스 서버(headless server, 전용 서버, dedicated server)에서 실행하는 것을 권장합니다. 주기적인 맵 저장은 불필요합니다. 플레이어를 관리할 필요가 없습니다. 완벽하게 방치해도 좋습니다. 클라이언트에서 직접 호스트를 할 수도 있지만 호스트가 플레이에 개입한다면 핑 문제로 불공정성을 야기할 수 있습니다. Vanilla scenario made for base 1.0. No mod required. Using headless server for hosting is recommended. Periodic saving is unnecessary. No need to manage players. It's okay to leave it running it without care. You can host this from your client but it's unfair if you...
Scenarios, maps, and puzzles.
Adds two entities that will automatically barrel or unbarrel fluids without ever having to select a recipe.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows receiving free samples of the items in each of the unlocked recipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mod that adds more signal color, stolen from devilwarrior's depreciated mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The player yells the scream of Yoda from Lego Star Wars upon death.
Small changes concerning balance, gameplay, or graphics.
Tired of the piles of raw-wood in your chests? This small mod turns Wood + Steam + Crude Oil into slightly more Crude Oil
Mods introducing new content into the game.
Mods introducing new content into the game.