Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
Mod that adds a little bit of new achievements to spice up Factorio runs
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Fixes the Cogmas Mod (from Earendel) Rocket silo replacement by changing which asset it is referencing
Small changes concerning balance, gameplay, or graphics.
This mod makes landmine explosions dangerous to everyone! The 250 area damage hits all entities within a configurable AoE (default: 2 tiles), including players, with chain explosions possible. Toggle player damage (default: on) and stun effect (default: off) to customize the chaos.
Small changes concerning balance, gameplay, or graphics.
Changes many displayed names from other mods to use sentence case. E.g.: Big Mining Drill -> Big mining drill. This is so insignificant a problem but it drives me up the wall, so here you are. I am also not well versed enough in the API to do this dynamically so it's hardcoded.
Small changes concerning balance, gameplay, or graphics.
Adds fusion reactor into space exploration.
Mods introducing new content into the game.
Allows customization of the display name for 'Stone' to improve map search functionality, specifically addressing search collisions in the Japanese locale.
Translations for other mods.
Cycle Quality (Alt + Scroll) works on blueprints and planners via a temporary clipboard.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Increases productivity of products after crafting large quantities of those products.
Small changes concerning balance, gameplay, or graphics.
Adds a glowing aura to the trees, and bioluminescence for foliage and decoratives.
Small changes concerning balance, gameplay, or graphics.
Allows you to save alternate default setting states for the circuit and entity settings. Requested by JigSaW on Discord.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Reskins Alloy Smelting using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
This mod changes all miners and pumps to be able to be placed anywhere and collect any resource it is filtered to without the need for resource tiles. Includes support for Factorio Plus resources.
Mods introducing new content into the game.
Adds the default connection_category to Krastorio 2 steel pipes so above-ground connections also use the default category, improving compatibility with other mods.
Mods introducing new content into the game.
Make nights pitch black, customise the lengths of day/night cycles, enable night only attacks and darken space platforms/distant planets as they get further from the sun! All configurable.
Mods introducing new content into the game.
Adds lights to fires, explosions, muzzle flashes, bullets, rockets, projectiles and more! Fully customisable!
Mods introducing new content into the game.