Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Fluid Must Flow


Adds very large pipes with enormous throughput capabilities.

Content
3 months ago
0.17 - 1.1
113K
Logistics Fluids

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

Content
3 months ago
0.16 - 1.1
41.0K
Enemies

Nuclear Robots Reboot


Nuclear powered robots that don't need to recharge.

Content
3 months ago
0.17 - 1.1
5.90K
Logistics

Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
3 months ago
0.13 - 1.1
89.5K
Enemies

Warptorio2


Factorio but you build your factory in a restricted space that teleports yourself, the platform, and everything on it to a new and uncharted planet in an unknown corner of space, time and the universe while constantly under attack from enemies. This mod increases the difficulty of factorio by making construction harder and making biters a more significant threat, resulting in a unique experience of factorio'ing in a tight space and under pressure, almost like a tower defence game.

Overhaul
3 months ago
0.17 - 1.1
17.5K
Combat Environment

MadClown01's Nuclear Extension


Introduces an optional advanced uranium enrichment process to replace the Koravex process. Adds a thermonuclear bomb - gives end-game Bob's enemies something to fear. Adds tactical nuclear artillery shells (enable in mod settings, disabled by default)

3 months ago
0.16 - 1.1
18.3K

Quick Item Search


Quickly and easily search for items in your inventory or connected logistic network. Set temporary requests and quickly trash any items above your minimum requests.

Utilities
3 months ago
0.17 - 1.1
41.4K

MicroController


Program circuit network logic using FAL, a Factorio Assembly Language. Has FAL's in-game compact wiki with a pdf reference file. Author: Luke Perkin. Modified by ZwerOxotnik and by contributors. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Content
3 months ago
0.17 - 1.1
1.99K
Circuit network

LTN Manager


A GUI for managing your Logistic Train Network.

Content
3 months ago
0.18 - 1.1
69.0K
Trains

Automatic Belt Planner


Automatically places transport belt or pipe ghosts.

Utilities
3 months ago
0.18 - 1.1
1.98K

Robot Attrition


Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.

Tweaks
3 months ago
0.15 - 1.1
356K
Logistic network

Deadlock Stacked Recipes


This mod makes recipes using stacked ingredients to produce stacked output. The reason for this mod is I have found some mod packs can end up with major speed boost that even loaders are unable to provide the resources fast enough

3 months ago
0.18 - 1.1
5.68K

Krastorio2 Extended Endgame


Extends the last phase of the game by requiring you to invest a large amount of research and energy before you can create a stable singularity with Krastorio2's intergalactic transceiver.

Tweaks
4 months ago
0.18 - 1.1
19.9K

Wire Shortcuts

by daydev

Removes red and green wires as craftable items and makes them available as shortcuts, similar to blueprints and planners. Let them clutter your inventory no more! Additionally, adds a shortcut to pick up a copper wire for the rare instances when it's necessary. Also includes a wire cutter selection tool to quickly remove all wires in an area.

Utilities
4 months ago
0.17 - 1.1
22.1K

Recursive Blueprints

by DaveMcW

Automate blueprints to build a self-expanding factory.

Content
4 months ago
0.13 - 1.1
20.9K
Blueprints

OSHA Hot Swap


Allows you to quickly swap between items in your cursor that share similar item types. Fully configurable.

Utilities
4 months ago
0.17 - 1.1
208

TJ's Air Cleaner


Adding an environmentally friendly Object. It's looks like wind-turbine. But, this is air-cleaner for reducing pollution.

Content
4 months ago
0.17 - 1.1
1.78K
Combat Power

Ore Swapper

by No0Vad

Adds the Ore Swapper item which allows you to change the ore fields.

Utilities
4 months ago
0.15 - 1.1
831

Ore Unlimited

by No0Vad

Adds the Ore Unlimited item which allows you to change the ore fields to unlimted, or back to normal with a random amount between 10000 and 35000 by holding SHIFT instead. IMPORTANT! Be sure to restore the ore fields to normal first if you want to remove this mod!

Content
4 months ago
0.17 - 1.1
4.31K
Cheats

TSM Outpost Builder Addon


Turn your extended factory into a massive virtual robot construction zone with the support of the rail system. This mod automates the construction of massive modular gigabases with trains delivering the exact construction materials needed to distant outpost contstruction projects..

Content
4 months ago
0.18 - 1.1
599
Logistics