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Adds early steam transport drones and transport depots. Fork of ced-dev's Transport Drones (Continued) of Klonan's Transport Drones for Factorio 2.0.
Mods introducing new content into the game.
Original: https://mods.factorio.com/mod/loaders-modernized This modification is for https://mods.factorio.com/mod/UltimateBeltsSpaceAge, please use https://mods.factorio.com/mod/loaders-modernized-ubsa from the author https://mods.factorio.com/user/kryojenik This mod has been modified for me and is updated to suit my needs.
Mods introducing new content into the game.
Makes Deadlock's stacking beltboxes (and loaders) compatible with Space Exploration by adding space stacking technologies and some additional items.
Mods introducing new content into the game.
Nuclear-powered construction and logistic robots that never need recharging. Unlocked through advanced research after reaching Aquilo.
Mods introducing new content into the game.
One-click teleport to your saved locations: favorites bar, map tags, and full teleport history with hotkeys Multiplayer-safe tag ownership; favorites and history per surface. Factorio 2.0 and later Destination-only history, or full-hop history (from → to on each jump) Multi-language support (over 25 languages)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reskins vanilla belts in a dark rubbery style. Cosmetic changes only. Now updated for 2.0, with compat options! All credits go to the original mod's author, Deadlock989. I'm merely reuploading and revamping the mod for 2.0. Deadlock989, if you are reading this, please contact me about options regarding the existence of this port/update.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Build your base, defend it from the locals and get back to your home, Nauvis. A remake of the great warptorio2 (Vanilla and SpaceAge compatible). Use version > 0.0.5 (work)
Mods introducing new content into the game.
Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
`MMZAccelerationMod` is a Factorio mod focused on accelerated progression and quality-of-life improvements. It enables key early game recipes, increases movement and production speeds, expands inventory and reach, and adds new custom `-mmz` entities for high-performance gameplay.
Mods introducing new content into the game.
Make IR3's air pipes behave as Deadlock intended: they cost steel, can only carry gases, and gases can't be carried in regular pipes. Additionally, adds special carbide pipes to transport molten metals.
Small changes concerning balance, gameplay, or graphics.
Fork of HelicopterRevival with a Harry Truman compatibility patch. Remote helicopter landing can target the USS Harry S. Truman as a virtual landing pad.
Mods introducing new content into the game.
Adds "placeable-off-grid" flag to every entity in the game. Was just wondering if I could do that.
Small changes concerning balance, gameplay, or graphics.
Deadlock989's classic overhaul IR3 with a unique art-style and age-based progression. This is a command-line script which installs additional code and patches into the original files to make them compatible with Factorio 2.0. Requires manual assembly.
Large total conversion mods.
Mods introducing new content into the game.
Science has a concept of metallic hydrogen, which is a compressed gas with a pressure similar to that found at the center of gas giants. Unlike ordinary liquids, this material has the properties of degenerate matter, with a large reserve of energy. Despite its liquid phase, its viscosity and inertia make it visually similar to the fuel of the future. If you would like to support me for my work and my fashion, here is the link:https://ko-fi.com/intuitiondev
Mods introducing new content into the game.
Introduces belt engines which consume energy to move connected belts
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds three ways to quickly block the unused lane of a splitter. With a click of a button or even automatically on splitter placement.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.