Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Li-Module-Fix

by lost-in

The number of Module slots of all equipment can be modified, the sharing efficiency of the beacon can be modified, and the Module restrictions can be canceled (all equipment can put all Module regardless of any item made) 可修改所有设备插件槽数量,修改分享塔分享效率,取消插件限制(所有设备不管制作任何物品都能放所有插件)

Content
25 days ago
1.1
277
Manufacturing

Yield increase - All machines have increased productivity


All machines will produce the same number of items from less input.

Content
26 days ago
1.1
618
Cheats

TA Miners


This is a Fork of (Texugo Texugo TA Miners)... Big Miners inspired on Total Annihilation metal extractors models, adds 3 tiers of massive miners that can mine entire ore spawns

Content
27 days ago
1.1
8.98K
Mining

Crash-Site Logistics Center


A logistics center was recovered from the crashed space ship. It could be modified to help you build your base.

Content
27 days ago
1.1
991
Logistics

Natural Evolution Graphics


Graphics Download for Natural Evolution Mods.

Content
27 days ago
1.1
1.20K
Enemies

Monster Mod

by Uaevo

Adds a consumable item that grants 2 minutes of 175 percent movement speed.

Content
27 days ago
1.1
32
Combat Cheats

Power Armor MK3


MK3 and MK4 power armors (bigger grid, larger inventory), also adds various equipment (Night vision MK2, Energy shield MK3, Fusion battery, Singularity...)

Content
28 days ago
0.14 - 1.1
146K
Armor

Blueprint Sandboxes


Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.

Content
29 days ago
1.1
22.7K
Blueprints

LinkedChest3

by sabet

终极物流解决方案!去他娘的传送带!

Content
29 days ago
1.1
1.92K
Transportation Logistic network Storage

MadClown01's Science


Sick of the same old boring science recipes, want some variety in your games... give this mod a try. Adds several alternative science packs to the base game, Bobs or AB games. Also adds Research Facilities for generation of science packs from fluids & power, a Particle Accelerator for endgame generation from power alone.

Content
30 days ago
0.16 - 1.1
12.2K

Just Enough Inserters

by meifray

Reblance all needs about inserters.

Content
30 days ago
1.1
149
Logistics

Playerpower

by meifray

Introduce early game energy source that require human interaction.

Content
30 days ago
1.1
231
Power

Circuit Condition Lamp


Simplifies complicated, many-unit circuits that check if a condition is fulfilled by replacing them with a single entity.

Content
30 days ago
1.1
104
Circuit network

Better belts, poles and pipes


Better belts, poles and pipes.

Content
30 days ago
1.1
919
Transportation

[SE Casting Patched] xors Space Exploration [+K2] tweaks


Xor's mod, but unbroke the casting machines so they're the same fluid directions as SE - Xor's mod changes the casting machines to tile up and down rather than side to side. Contains tweaks and additions of various small things for SE (and K2 if installed). All toggleable via settings! Check Xor's mod description for list.

Content
30 days ago
1.1
61
Fluids

All-infinit-tech


This is add all useful infinite technologies into one mod

Content
a month ago
1.1
79
Trains Logistic network

Deadlock beltbox crate-Space Exploration bridge

by Mernom

Provides stacking and or crating recipes for some Space Exploration items. Now compatible with SE v0.6!

Content
a month ago
0.17 - 1.1
22.0K
Logistics

LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
a month ago
0.14 - 1.1
190K
Trains Circuit network

Cargo Ships


Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.

Content
a month ago
0.16 - 1.1
156K
Transportation Logistics Trains Mining Fluids Power

Decals [scenario/mod]


Spawns an image at your position. Use command: /decal [decal name] or /decals-gui (Scripts to generate decals data exists on the GitHub repository)

Content
a month ago
1.1
20