Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Train acceleration now depends on the loaded items (freely adjustable realism factor)
Small changes concerning balance, gameplay, or graphics.
Rebalance of Double Furnaces, and Electric Furnaces recipes and technology to be in-line with AAI recipes and technology
Small changes concerning balance, gameplay, or graphics.
Enjoy the shuddering sounds of the harbinger of destruction and doom: This mod adds more alert and siren sounds for programmable speakers. Bonus sound: Railroad crossing bells!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
My own iteration of concerned HD textures. I'm always cringing while seeing the pixelated Copper Cable items, as it seems a bit out of place like that so I decided to replace it with an HD version. Also contains HQ Iron Plates, Copper Plates, Steel Plates and Iron Gear Wheel. As requested, the red and green wires are now supported. WON'T BE UPDATED ANYMORE, as new vanilla HQ textures are now available
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A mod that turns science into a liquid that you have to fill science packs with bottlers
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Science is produced as a liquid and must be bottled for use in research. Settings enable custom item group and science barreling.
Small changes concerning balance, gameplay, or graphics.
recipes for some mods to work more smoothly or just random recipes I made up while playing
Small changes concerning balance, gameplay, or graphics.
Tech Icons and order/sort update for Bob's mods, no revamp, nor graphic game objects changes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
You have several signs to quick put in your factory to organize it before building. Now with tiles for better accuracy in the space reserved.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The Heat Pipes Always Glow. You can set to build in early game for free. You can build in colors: Green, Yellow, White, Blue, Red and Black.
Small changes concerning balance, gameplay, or graphics.