Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The game flappy engineer. Avoid walls by flapping/jumping(space). Get bonus points by killing biters (hover over them with the mouse)
Large total conversion mods.
Consistently color-codes constructions on the map for clear recognition. Custom colors can be configured.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A Rebuild of SonsakuX's High Resistance Regenerating Walls ("Shielded Walls"). Fixed performance issues.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds more blueprint shortcuts to make managing blueprints easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases craft time for all recipes, adjusts recipe ingredients
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A modular personal roboport with a configurable number of tiers.
Mods introducing new content into the game.
Realign tech progression to match the requirements of launching a rocket.
Small changes concerning balance, gameplay, or graphics.
This mod adds a way to turn Sodium Hydroxide into solution allowing you to void it using a clarifier.
Mods introducing new content into the game.
Mods introducing new content into the game.
即使没有开局没有一丁点矿物(石油),你依然可以发射火箭 Even if you don't start without any mineral (oil), you can still launch rockets
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A bunch of generic infinite research stuff. Currently only includes manual crafting speed. Will add an option to configure costs in a future version.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Aimed at allowing more proliferate use of Productivity modules, including Productivity modules added by mods. Allows you to use them with things like ammunition and belts within the base game; later versions of this mod will allow the optional dependency mods to use productivity modules in more recipes too, like certain Gas recipes and their own mod ammunitions.
Mods introducing new content into the game.
Soft trains and 10 minutes hit deathless you ~ ~ ~ ~ ~ ~ mother don't have to worry about I was hit by a train. 软软的火车,10分钟都撞不死你~~~~~~妈妈再也不用担心我被火车撞了
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Allows players to queue research, view research by required science packs, and automatically queue prerequisites for desired tech. Special thanks to Chrisgbk for 0.16 update.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.