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Makes it possible for railguns to use rails as ammo. Just as the name suggests. And also adds other 'rail'gun related things. Compatible with other mods that add rails.
Small changes concerning balance, gameplay, or graphics.
Adds in railroad crossing bells for the moment. I recommend to have Stop Playing enabled on the speakers, sounds are made to be loopable.
Mods introducing new content into the game.
Mods introducing new content into the game.
Keep an eye on different parts of the map in small windows (viewports), without obstructing the rest of the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Remove given item from K2 void crushing. If your favorite mod uses the K2 crusher for a recipe, but K2 generates void crushing recipe.
Small changes concerning balance, gameplay, or graphics.
Adds heating tower into space exploration.
Mods introducing new content into the game.
Combinator that outputs rocket payload fullness (0-100%) as virtual signal S when wired to a single rocket silo. Unlocked by Circuit Network.
Mods introducing new content into the game.
Minor modification to allow advanced chemical plants to perform fuel refinement, atmospheric condensation, electrolysis, and filtration. Also added crushing recipes (sand and imersite powder) to advanced assembling machines. Requires Krastorio 2. Compatible with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Queue technologies for research, see research time ETAs, automatically research all prerequisites, auto-research infinite technologies.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new type of asteroid that gives earlier access to copper in space.
Mods introducing new content into the game.
This mod aim to adjust power of diffentent element of the game to be more realistic (Power producing, Ore, Oil, Fission , Fusion)
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes surface_conditions from Krastorio2 Spaced Out matter deconversion recipes.
Small changes concerning balance, gameplay, or graphics.
Tweaks to Space. Building undergrounds belts and pipes on platforms each require a special new technology. Asteroids spawn with quality. Promethium chunks decay after 5 minutes. Medium asteroids have some physical damage resistance. Asteroid reprocessing recipes no longer accept quality modules.
Small changes concerning balance, gameplay, or graphics.
Undoes Space Exploration recipe changes for Krastorio2 loaders
Small changes concerning balance, gameplay, or graphics.
Transport for 5dim's mod You can move all of your stuff along your base efficiently with a new bundle of transport belt, loaders and inserters This mod include: - 10 tiers of transport belts. - 10 tiers of underground belt (and new x30 and x50 underground belts) - 10 tiers of splitters - 8 tiers of loaders - 10 tiers of default inserters, filter inserters, stack inserters and stack filter inserters - 10 tiers of pumps
Mods introducing new content into the game.
Core, library and settings of 5Dim's mod. REQUIRED for any other module
Large total conversion mods.
This mod adds an endgame Omega Module that combines the effects of Speed, Efficiency, Productivity and Quality modules into a single module item.
Mods introducing new content into the game.