Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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A mod that adds light to the cornors of common buildings at night to stop you from driving into them
Small changes concerning balance, gameplay, or graphics.
异星工厂模组汉化文本库 This is the zh-CN locale library, other languages do not need to install and use this MOD!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Modified version of Endless resources with full yield, just added some other mod compatibility.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
All chests are twice bigger (slots amount is four times bigger), thanks PyroFire for idea
Mods introducing new content into the game.
Adds more starting items to skip the burner/pick phase. Adapted from AGoodStart by ViCticus.
Mods introducing new content into the game.
Makes diesel locomotives, cargo wagons and large power lines invincible. May generate important lags when train got stuck by biters.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Construction robots can build/mine more builds at same time. 1 block each technology level.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a entity to displace resources, only move the field, don't mine or remove it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
At starting, we can get some items from Player's Shipwreck. And, we skip first steps as few minutes.
Mods introducing new content into the game.
This mod adds electric trains which require power delivered by overhead lines.
Mods introducing new content into the game.
Removes all items in player's inventory, when creating or first-time joining a world
Small changes concerning balance, gameplay, or graphics.
Automated late-game long-distance item transportation by launching chests using an artillery turret. How to use: 1) Place the mass driver turret. 2) Place a payload chest within one space of the turret. 3) Place an armature into the mass driver turret 4) Provide electricity to the turret, if required 5) Enter the coordinates into the targeting computer. 6) Provide a check mark to the targeting computer using a circuit network.
Mods introducing new content into the game.