Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Allows productivity modules in Space Exploration machines!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
changes all terrain (including placed tiles) to absorb the same amount of pollution, and removes tree pollution absorption, leading to a more predictable and balanced pollution minigame
Small changes concerning balance, gameplay, or graphics.
A recipe tweak for thermonuclear bomb from madclown and space exploration
Small changes concerning balance, gameplay, or graphics.
Adds new ways of fire-fighting but your factory can randomly start burning
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes the SI unit Watt (W) to its equivalent Joules/second (J/s)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod simply remove the farting sounds from the puffer-refugium in Angels Bioprocessing
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes all items in player's inventory, when creating or first-time joining a world
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Drops some exra items from spaceship remnants; extra big inventory size by the spaceship's hull
Small changes concerning balance, gameplay, or graphics.
Hide and show the GUI with a configurable keyboard shortcut (shift+F1 by default) to take screenshots with a full field of view. Optionally force daylight, alt-mode, and clear the chat/console.
Small changes concerning balance, gameplay, or graphics.
When using the nightvision equipment, the color tone will stay the same as at sunset instead of changing into the hard on the eye desaturated one.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.