Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Biters drop money


Supports any mod, has customizable loot, optional integration with "EasyAPI" mod to auto-collect coins. UPS-friendly+

Content
9 months ago
1.1
537
Enemies

My loot


Inserts loot into your inventory

Tweaks
9 months ago
1.1
33
Logistics Combat Enemies

Advanced Electricity


This mod changes how Electricity Works And adds new things for example an Fissionreactor and it makes that cables cant suppoort infinity electricity.WARNING!!! This Mod is very complex so it could be painfull to play it on your first run

Overhaul
9 months ago
1.1
282
Transportation Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Blueprints
Scenarios
9 months ago
1.1
32
Combat Armor Enemies

PBB: Powered by Biters

by AivanF

Take revenge on them! Bite biters back, eat πŸ₯© transform to crude oil πŸ›’ to power the factory ⚑️ and charge your flamethrowers πŸ”₯ to turn their blood against themselves! 😈 Inspired by a Reddit comment :D

Content
10 months ago
1.1
241
Enemies Manufacturing

ALC: Active Looter Chest

by AivanF

A chest that's able to collect or pickup items on the ground as well as to loot corpses, which is especially useful with mods like Powered by Biters. Search area can be configured with circuit signals, Blueprints included! Supports Warptorio2 teleporations.

Content
10 months ago
1.1
436
Transportation Logistics Enemies Storage

I speak for the trees!

by sparr

Sometimes spawns a biter when a tree is destroyed.

Content
10 months ago
0.16 - 1.1
638
Enemies

Friendly Biters


This mod adds friendly biters that you can control. Make expansion parties that go claim areas. Make attack groups to go take out the other biters. Everything in this mod is very work in progress so things may break. Warning mod may break when used with multiple surfaces

Content
10 months ago
1.1
380
Combat Enemies

Research Causes Evolution Next


Biter evolution factor is set by progress through the research tree.

Tweaks
10 months ago
1.1
1.13K
Enemies

Future Technology: SE+K2

by Eldrinn

Mod pack based on Space Exploration and Krastorio 2 with the addition of several additional mods.

Mod packs
10 months ago
1.1
1.24K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints

Enhanced Biters

by Mylon

Biters have additional behaviors and get continuously stronger, scaling evolution to effectively infinity. How long can you survive?

Content
10 months ago
0.16 - 1.1
437
Enemies

[ModPack] SmetDenis's GamePlay


The pack adds favorite dependencies that basically add convenience to the game. I made it for myself so I wouldn't have to remember the names of my favorite mods ;)

Mod packs
11 months ago
1.1
132
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Better Factorio


A modpack that contains various mods to make Factorio better! It was made to be change very little to gameplay, mostly containing QQL features and tweaks, so You guys don't have to choose from so many amazing mods. There are 2 versions of this modpack.

Tweaks
11 months ago
1.1
134
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints

Explosive Biters


This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.

Content
11 months ago
0.16 - 1.1
54.0K
Enemies

PvP rebalance for wasteland by ZwerOxotnik


Adds full fire resistance for mines, construction robots, trains, rails, pipes, turrets, poles. Lowers attack range for worms. Improves resistance for some things, increases health for players and vehicles. Changes attack range for some stuff. Cannon shells deal 4 times more damage. Flamethrowers consumes 3 times more. Lamps consume 60W. Mines line up with its grid. Nerfs cluster grenades. Data-driven scripts

Tweaks
11 months ago
1.1
83
Combat Enemies

PvP Rebalance by ZwerOxotnik


Adds full fire resistance for mines, construction robots, trains, rails, pipes, turrets, poles. Lowers attack range for worms. Improves resistance for some things, increases health for players and vehicles. Cannon shells deal 4 times more damage. Flamethrowers consumes 3 times more. Lamps consume 60W. Mines line up with its grid. Nerfs cluster grenades. Rebalances attack range in order to make PvP defense easier when players are offline. Data-driven scripts, settings will be added later.

Tweaks
11 months ago
1.1
27
Combat Enemies

Planet of the Cats - Battle for the planet.


Biters replace cats. And more...

Tweaks
11 months ago
1.1
69
Enemies

All Roads Lead To Spaaaaaaace


Adds some functions, modes, tools, items, recipes and technologies.

Content
11 months ago
1.1
168
Logistics Combat Enemies Cheats

!NACH0's Very Modded Modpack


An oversized modpack containing AAI, Space Exploration, Krastorio 2, BZ, 5dim, MSI2, Rampant, bob's and alot more (Roughly 250 mods I think)

Mod packs
1 year, 13 days ago
1.1
407
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints

Range Indicators


Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy

Content
1 year, 13 days ago
1.1
826
Combat Enemies