Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Progressive Running 1.1

by Extrien

Accelerate progressively when starting to run: useful when your max speed is high due to exoskeletons and concrete, and you want to precisely position your character.

Content
2 years ago
0.18 - 1.1
3.14K
Transportation

More Science - ScienceCostTweaker Extension


An extension to the Science Cost Tweaker mod: Change the way science is being made (even more).

Overhaul
2 years ago
0.16 - 1.1
496

Versepelles Aquafarm

by Sacredd

Adds an aquafarm, which produces fish.

Utilities
2 years ago
0.15 - 1.1
1.14K

Barrels of Steam

by forsyth

This mod adds steam barrels at 165 °C and 500 °C, and optionally 15 °C.

Content
2 years ago
0.17 - 1.1
3.32K
Logistics

Mobile Factory: Jets


A Mobile Factory Extension: Add Jets that will help you! Build, repair, mine, attack enemies, ...

Content
2 years ago
0.18 - 1.1
1.90K
Logistics

Reactor Interface

by GotLag

Provides an interface for reactors to connect to the circuit network.

Content
2 years ago
0.15 - 1.1
5.29K
Circuit network

Automatic Belt Direction


When laying belts, automatically adjust direction of belt.

Utilities
2 years ago
0.16 - 1.1
1.26K

Refoliant

by GotLag

Regenerate damaged foliage

Content
2 years ago
0.17 - 1.1
409
Environment

Exploration Vehicle 1.1

by De7ilx

Cars now automatically clear impeding trees and rocks.

Utilities
2 years ago
0.16 - 1.1
550

Evolution Reduction via Destruction 1.1

by De7ilx

Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal

Tweaks
2 years ago
0.15 - 1.1
2.04K

Wood to Coal - 1.1

by De7ilx

Adds a recipe for turning 2 wood into 1 coal.

Content
2 years ago
0.18 - 1.1
2.16K
Manufacturing

Cargo Train Logistics - CTL


This mod allows you turn your trains into logistic networks. Configurated wagons can request/push from/to not configured wagons.

Content
2 years ago
0.18 - 1.1
2.07K
Trains

Necromant

by Sacredd

You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.

Content
2 years ago
0.14 - 1.1
878
Enemies

No Lakes

by Pithlit

The planet you landed on is a planet without lakes. No water tiles are placed at terrain generation. Ground water can be found in some places.

2 years ago
0.15 - 1.1
140

More Science


Changes the science pack recipes, take it to the next level. Just so it isn't always the same boring vanilla recipes...

Overhaul
2 years ago
0.16 - 1.1
1.20K

Builder Bot Start

by Prymal

Upgrade your engineer with Builder Bot Start. Begin the game with construction bots from the moment you touch down on the planet to allow your focus to be your factory from step one. You did not crash here, you came with a purpose. The factory must grow. This loadout is focused on building, and does not include military features.

Content
2 years ago
0.17 - 1.1
8.65K
Armor

Big Brother


Big Brother - Research radar upgrades in amplification, efficiency, and surveillance capabilities. Create the ultimate surveillance state.

Content
2 years ago
0.13 - 1.1
64.9K
Combat

AlienX's Biter Control

by AlienX

As Clusterio servers cannot actually pause when no players are in the game, this mod will pause the biters through code and unpause them when a player re-joins the game. This mod can also be used by standard non Clusterio headless clients. Server admins that want their base to keep running while no one is online, but without the worry of biter attacks.

Utilities
2 years ago
0.17 - 1.1
224

Quicksave


This mod adds a quicksave-key (F6 by default) which saves the game to '_autosave-quick<nr>'. By default the number rotates between 1 and 3 similar to the built-in autosave-feature. This can be changed in the Mod settings. It is also possible to set a name there.

Utilities
2 years ago
0.17 - 1.1
2.35K

ADD Faster Fuel

by senario

차량과 기차에 사용할 수 있는 새로운 연료입니다. Faster Fuel and hotdog

Content
2 years ago
0.17 - 1.1
112
Trains