Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Chat to Console


I added a prefix and changed the factorio version

Utilities
3 years ago
0.18
3

Listing Queue


A mod that add an auto custom filling queue for any craftable items you want :)

Utilities
3 years ago
0.17 - 0.18
5

Burner Leech


Burner Inserters can take fuel from any entity (ie. furnaces)

Utilities
3 years ago
0.17 - 0.18
31

Set Spawn


Commands to manage player/force spawn point

Utilities
3 years ago
0.17 - 0.18
35

Companions

by ElAdamo

Sheep may safely graze.

Utilities
3 years ago
0.17 - 0.18
10

OmniCar


Use arrow keys to select car direction; acceleration and brake on the keys W and S as before

Utilities
3 years ago
0.18
4

Ore Eraser

by nordee

Adds the Ore Eraser item, which allows you to erase ore from the map.

Utilities
3 years ago
0.18
13

Realistic Reactors - Utilities

by OwnlyMe

Adds tools for the use with RealisticReactors: Decontamination/fire-extinguisher foam, Radiation protection suit, Underground heat pipes, Heat switch. (Doesn't require RealisticReactors)

Utilities
3 years ago
0.16 - 0.18
21

Changelog Tools

by adamius

Changelog parser rule checker tool. Only useful for those writing mods. Requires a recent Python 3.x from www.python.org

Utilities
3 years ago
0.17 - 0.18
13

Desk Accessories - Add trainstop to schedule

by adamius

Convenience mod to allow you to add a trainstop to a train schedule using copy and paste. Adds a condition depending on trainstop name for Wait-Until-Full, Wait-Until-Empty or a default catchall of Wait-Until-Inactivity.

Utilities
3 years ago
0.17 - 0.18
6

Mega Research


Add technology research to help testing production and consumption of science packs when building a mega base of at least 1000 science per minute. After the rocket launch, if you decide to build a mega base, this mod will provide the individual science pack research so you can test each science pack factory as you build, instead of waiting for all factories to be ready to use the infinity research. No bonus or items are rewarded after each research, it only provides means to test production and consumption of science packs.

Utilities
3 years ago
0.17 - 0.18
10

All Sciences Maker


Use Chemical Plants to do All Sciences except Space Science, using the same resources

Utilities
3 years ago
0.16 - 0.18
15

Desk Accessories - Tools

by adamius

Useful general tools for examining and modifying Factorio worlds: Export trainstops as CSV file, Remove Enemies, Remove Trees, Remove Cliffs, Radar exploration, Biter immunity, GPS

Utilities
3 years ago
0.17 - 0.18
8

Mining Speed Research


Verbessert die abbaugeschwindigkeit des spielers

Utilities
3 years ago
0.15 - 0.18
7

Quick Item Swap


Adds keybindings to quickly swap the currently held item (e.g. a belt) to a related one (e.g. a splitter). Supports a wide variety of items.

Utilities
3 years ago
0.15 - 0.18
10

Time Control


Adds bindings for adjusting game speed.

Utilities
3 years ago
0.15 - 0.18
47

Mod Developer Tools


Informational tools for mod developers and the inquisitive.

Utilities
3 years ago
0.16 - 0.18
13

Offline Peace

by MagiCow

This mod makes aliens stop attacking offline teams.

Utilities
3 years ago
0.17 - 0.18
14

Closest First Updated


Lets personal construction bots save energy and time by building and deconstructing close things first updated to 0.18

Utilities
3 years ago
0.18
13

Big Pole Reach


Makes big power poles span 32 tiles to align with chunks

Utilities
3 years ago
0.17 - 0.18
17