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Infinite resources with quality tiers, clustered yields and per-planet balance.
Mods introducing new content into the game.
This mod adds one new science that is not needed to get a rocket :3
Mods introducing new content into the game.
Mods introducing new content into the game.
When the engineer is away, the machines will play. Machines that you aren't standing near or looking at will slow down to a crawl over time.
Small changes concerning balance, gameplay, or graphics.
Turn alien bugs into a galactic trading network. Explore, discover remote colonies and automate smart trade routes that feed your factory with whatever you are too lazy to craft yourself.
Mods introducing new content into the game.
Allows for the fabrication of raw resources with specialized machines.
Mods introducing new content into the game.
Mods introducing new content into the game.
An expansion modmod for Bob's. Includes lots more chemistry, some weapons, enhancements for nuclear production, and various balance changes.
Large total conversion mods.
This mod adds higher speed belts and inserters as well as the production chains and research required to make them. Ore generation fixing code is from Brevven on the factorio forums.
Mods introducing new content into the game.
Add protoss as new enemy force. It features a new planet Aiur with new resources and new offensive mechanics. They can optionally spawn on Fulgora.
Mods introducing new content into the game.
Add zerg as new enemy force. It features Char as a new planet with new resources and new offensive mechanics. They can optionally spawn on "lore accurate" lava Vulcanus.
Mods introducing new content into the game.
Expands the Promethium Endgame and adds another planet with new production steps and ressources. savegame compatible. The content of the mod is complete. New content will still be added, of course ;) This mod will be continuously improved and fixed. I am writing this mod in my spare time and therefore cannot work on it every day. I would be very happy about feedback :)
Mods introducing new content into the game.
Hyarion, a planet made from crystals and lava, light refraction rays fall from the sky and destroys the surface.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds early-game versions of the Gleba, Fulgora, Vulcanus, and Aquilo production buildings while boosting the existing versions into more powerful Mk2 variants.
Mods introducing new content into the game.
This mod makes major changes to how crude oil and coal are processed. --------------------------------------------------------------------- 原油と石炭の処理について、大きな変更をするmodです。
Large total conversion mods.
Change the board to a more realistic recipe. --------------------------------------------------------------------- 基板をより現実的なレシピに変更します。
Mods introducing new content into the game.
Most values are multiplied by 10x, some are not to preserve the little balance that still exists.
Large total conversion mods.
Indium2 is a mod adding the element indium. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Mods introducing new content into the game.