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Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.
Mods introducing new content into the game.
A vehicle compendium that will slowly feature more and more vehicles from the game Mechabellum. Currently features the Abyss, Overlord, Raiden, and Steel Ball.
Mods introducing new content into the game.
Makes alien units drop alien ore that can be smelted into alien metal, which can be used for all sorts of alien empowered items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a futuristic advanced furnace: supports fluid recipes, stone/brick smelting, compact 5x5 footprint instead of 7x7, higher crafting speed and more module slots. Original mod by AaRCaT, fork and update by MikdadAgasiev.
Mods introducing new content into the game.
Assembling machine 2 and 3 have a bit of a gap between their crafting speed, module slots and unlocked tech tier, so I bridged that gap for you.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Step into a world where your vehicle isn't just a transport—it’s the last bastion of civilization. In this intense Factorio scenario, you must defend your mobile fortress against relentless evolutionary threats while growing from a lone survivor into a legendary hero.
Scenarios, maps, and puzzles.
Add support to have multiple races of enemies and add various RTS elements. Added aerial enemies. Added engineer army that you can control. Support free for all or 1vN. Search "ERM -" mods to download the new enemies.
Mods introducing new content into the game.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a uranium artillery shell with a larger explosion and lingering radiation.
Mods introducing new content into the game.
Das offizielle Mod-Paket von Lauju mit 5Dim, AAI, UltraCargo Drones und Starcraft-Einheiten. Alles auf Deutsch!
Collections of mods with tweaks to make them work together.
Adds steamworks using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Adds Nuclear, Solar and Lightning bots with unique mechanics for Space Age planets.
Mods introducing new content into the game.
Mods introducing new content into the game.
Are you annoyed by belt immunity equipment that negates the positive bonus when running along the belts? This mod fixes it by virtually disabling the immunity when the character is moving in the same direction as the belts underneath them.
Small changes concerning balance, gameplay, or graphics.
Adds an agricultural roboport for automated crop management executed by robots.
Mods introducing new content into the game.
Now with support for Space Exploration again! Adds a solar power calculator that can calculate how much power your solar panels provide on average. Or calculate how many panels and accumulators you need to provide the desired power. Supports modded panels and accumulators, quality and DLC planets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlocks all quality levels when quality module technology is researched
Small changes concerning balance, gameplay, or graphics.
This mod is meant to rebalance Better Robots Extended for the Space Age expansion. To make the higher tier robots and roboports, you must leave Nauvis.
Small changes concerning balance, gameplay, or graphics.