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This mode is an overhaul of world display mechanics. The goal is to give more control and make it more productive. It defines two views: 'Character' and 'Remote'. One may switch between them and toggle their internal view modes with separate bindings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All 3 booster tanks can be picked up and retain their fluids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Selection tool to reveal part of the map. Based on shadoworld56's "Map Reveal Tool"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Keep track of ghosts, find required items in storage nearby and quickly craft required items
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Search for blueprints in game and add them straight into your players hand ready to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
when playing with the required mods - disable various useless recipes at the start and unlock them with research later on - disables carbon fuel from atomic overhaul if playing with bz carbon - fix uranium-fuel-cell fuel-value when playing with Krastorio and Atomic Overhaul (8GJ intendet 50 GJ bugged)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds functionality to prime blueprints with ingredients based on recipe, using game data.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sorts out some items to make searching for them easier. Primarly made with Space Exploration and Krastorio 2 in mind. Now with adjustable inventory width!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds letter labels to logistics containers. Adds tiny (1,2,3 stack) passive provider and storage chests. Adds containers with priority labels based on the containers and storage tanks in other installed mods..
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds 3 additional tiers (each expanding inventory by +10) to the Toolbelt research for even more inventory expansion in the early game. Modified by A group of amish goat milkers, to work with Space Exploration.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod finds machines that haven't produced anything, and therefore may be incorrectly configured, and marks them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Display item's stack information in tooltip. Compatible with all other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.