Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Dustless Miners


This mod features five extra tiers of electric miners which have reduced pollution production, but outputs a new fluid called "<ore-name> dust cloud" which can be turned into an item called "<ore-name> dust" and that can be used as a regular ore, but recipes that require the ore take 5 times as much dust as the ore variant. You produce the dust in a chemical plant with water and dust cloud. The mod has a few settings for each miner: mining speed, power usage, pollution, health and dust cloud production, the first 5 are startup settings whilst the last is a map setting, there's also two more map settings which define the speed at which a miner gets updated (Leave them default if you don't want lag)

Content
2 years ago
1.0
6
Mining

Mega resources


Adds expensive post-rocket late-game researches to unlock express unloading, unlimited mining, oil production and large energy source. To keep the game somewhat fair-ish, the items themselves are also extremely expensive, somewhere between half to same resources as it would take for equivalent setup.

Content
2 years ago
1.0
10
Mining

OpteraVehicleGridPrime


Original mod adds a configurable equipment grid to any base or modded vehicle without grid. This just makes it compatible with Krastorio 2 instead of VortiK's Armor Plating. (original mod has an incompatibility with Krastorio 2 to resolve a dependency loop. See https://mods.factorio.com/mod/VehicleGrid/discussion/5ea83f9919bd88001058d56a)

Content
2 years ago
1.0
8
Transportation

D-Load-Storage-update-by-Shinoharvest


updated by shinoharvest Long chests meant for the unloading of train cargo.

Content
2 years ago
1.0
5
Storage

CanalBuilder2-1.0

by Cox

Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water

Content
2 years ago
1.0
11
Environment

Circuit HUD

by feupeu

Allows you to track circuit signals on the player HUD

Content
2 years ago
1.0
8
Circuit network

Killer Trains


Make trains into super-fast player killers that travel at very high speed but only carry 50% of their normal capacity. Original author Hermitude but the destiny of mod was past on me :D

Content
2 years ago
1.0
4
Trains

Advanced Equipment (only exoskeleton and fusion reactor)


Disables everything except for the Exoskeleton and Fusion Reactor MK2 in Daniel Solyom's Advanced Equipment mod.

Content
2 years ago
1.0
6
Armor

Will-o'-the-Wisps updated (2)

by Pi-C

A glowing enigmatic life form was found to inhabit alien forests at night. Based on the update by mk-fg to the original mod by Betep3akata.

Content
2 years ago
0.18 - 1.0
9
Enemies

Teleport Shortcut


A free shortcut bar entry to teleport the player to anywhere on the map

Content
2 years ago
0.18 - 1.0
12
Cheats

Enchanted Nuclear


Adds a realistic neptunium, plutonium, thorium and radium processing and adds other things related to nuclear like bombs, ammo and more.

Content
3 years ago
0.17 - 1.0
29
Power

Water Depurification


This mod allows Bob's pure water to be converted to vanilla water.

Content
3 years ago
1.0
6
Manufacturing

Personal Laser mod


Long Range Personal Laser.

Content
3 years ago
0.17 - 1.0
19
Combat

Start with water

by leitk

Boilers (including heat exchangers) start with 10 water.

Content
3 years ago
0.18 - 1.0
8
Power

Barely Processing


Adds recipes to eliminate the need for using pipes, if for some reason you don't want to use any pipes. Now everything is possible with barrels!

Content
3 years ago
1.0
7
Fluids

Extended crash site


The crash site now has basic assemblers, lab, fuel cell and containers from the spaceship

Content
3 years ago
1.0
12
Environment

More Machine Modules


Adds more tiers of the default modules, in addition to adding a new lategame type of all-rounder module. They start getting expensive very rapidly. This is meant for the late-game.

Content
3 years ago
1.0
11
Manufacturing

Deadlock FactorioExtended-Plus Support

by SirRaum

Extended support for deadlock compressed stacking of titanium from the FactorioExtended-Plus mod. Also includes stacking of default barrel fluids.

Content
3 years ago
0.18 - 1.0
14
Logistics

Script Electric Poles


This mod will allow you to specify in mod settings what the big pole wire distance is.

Content
3 years ago
1.0
5
Power

FreeRails

by nt1soc

Rails, signals and trains are free.

Content
3 years ago
0.18 - 1.0
14
Cheats