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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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adds a selection tool to replace inserters that drop on belts with stack inserters
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You must be within radar or roboport range to use the map (remote view). Outside coverage, the minimap is hidden and pins / tags / pings are blocked. However, you can still use remote view in a limited mode. GPS not included
Small changes concerning balance, gameplay, or graphics.
FactoriCord connects your Factorio server with Discord. It bridges in-game chat messages, logs player activity, and provides a data layer for future API integrations. Ideal for comunities that want real-time interaction and server insights directly from Discord or web panel.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Don't you just hate it when there's still a big red fuel bar left?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds dynamic winter - summer cycles with a moving cold snow front that gradually freezes and thaws the map. Turns natural bodies of water into ice and back. And a Christmas tree as a bonus :)
Mods introducing new content into the game.
Automates placement of land mine ghosts along the outer perimeter of the Roboport network's construction area.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the ability to configure the following speeds in the mod settings: game speed; player running speed; player mining speed; player crafting speed; worker robot speed; research lab speed. WARNING: keep in mind that a higher game speed will be more demanding for your system!
Small changes concerning balance, gameplay, or graphics.
This time, you can bring a hammock. Overhauls Gleba into an archipelagic planet, with expanded planting options for more versatility and a simpler early-game. Boats recommended.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod unearths the hidden 1x1 loaders from Factorio's vanilla game — featuring a non-smart steering design (fixed direction) with optimized costs and research times, making compact logistics solutions easier to implement!
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Start with burner labs, inserters and assemblers, slow belts, and limited access to fuel. Research electricity with a new science pack and better fuel refining methods up to renewable energy.
Mods introducing new content into the game.
Tweaks recycler recipes to always output full stacks. Works with mods that alter or add new recipes.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Asteroid Chunks are now configurable! Want to fit more into a rocket? Now you can. Want chunks to stack so stack inserters can fit more on a belt? Now you can. Supports all the mods listed in the dependencies.
Small changes concerning balance, gameplay, or graphics.