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Assemblers occasionally break and need to be serviced. Adds maintenance and attrition to assemblers with various options for increased difficulty.
Small changes concerning balance, gameplay, or graphics.
Allows you to compare the recipes a machine can craft to before the configuration changed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Mods introducing new content into the game.
Machines with fusion reactors at their core, built for extreme endgame production.
Mods introducing new content into the game.
Adds an atomic artillery shell so artillery can fire atomic payloads.
Mods introducing new content into the game.
Mods introducing new content into the game.
A machine that spawn fish using bait and release fishing boat to gather fish.
Mods introducing new content into the game.
Adds a new heat powered, bigger furnace to Space Age with base productivity and more module slots.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds Big Rocks with ores in terrain generation. This mod is meant to be played with the realistic ores mod. This mod is new and may not work correctly
Mods introducing new content into the game.
A small mod to make low density structure stack to ten. Rocket capacity is unaffected.
Small changes concerning balance, gameplay, or graphics.
One day, you discover that prayers transform enemies. You decide to start a new religion for the biters and begin converting them. The results are surprising... church building that converts nearby biters when fed with fish and valuables.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a shortcut to automatically request what you need to Hand Craft an item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!
Large total conversion mods.
Select entities and the generator will intelligently create map tags representing their purpose, with perfect layout and positioning. Can also be used to erase map tags.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hides technologies until a configurable percentage of their prerequisites are researched.
Mods introducing new content into the game.