Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Mods introducing new content into the game.
Automatically collects loot. Usefull for other mods that add loot when aliens die like bob's mods
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Rocket Turret and a Plasma Turret. The objective of the mod is to cover different options and add variety to your defenses without replacing or surclassing the existing turrets.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ever wanted to repurpose your unused burner drills and furnaces? Now you can with Upgrade! Now compatible with mods such as Bob's mods and KS_Power.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The purpose of this mod is to smooth the curve of evolution of biters filling the gap between big and behemoth enemies, it also incentivate the use of vehicles of my other mod (PredictabowlVehicles) to assault biter's bases.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds extra virtual signals to Factorio. Currency, Directional, Punctuational, and Mathematical operators are included.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds an additional tier of Armor which makes you immune to fire and has the same properties as Mk2 armor.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds the ability for entities to be targeted for or be excluded from deconstruction by bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A nerfed version of VehicleGrids. Also adjusts the grid shapes to better match their respective vehicles.