Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Hiladdar's Mining


Adds 5 tiers of configurable electric mining drills, and pump jacks.

Content
2 years ago
0.17 - 1.1
3.30K
Mining

Hiladdar's Robots


Adds a new 4 new tiers of robots, 4 new tiers roboports, 1 new personal roboport designed, and a robot re-caller.

Content
2 years ago
0.16 - 1.1
2.36K
Logistic network

Hiladdar's Scrubbers


Adds a new line of modules and air scrubbers. Air scrubbers are either water based or charcoal based. Scrubber modules reduces pollution generated by another 80%.

Content
2 years ago
0.17 - 1.1
892
Environment

Hiladdar's Trains


This mod adds 3 tiers of cargo wagons with 80, 120, and 160 capacity; and 3 tiers of fluid wagons of 50k, 75k, and 100k fluid capacity. Finally, breaking force is expanded by 25% per level beyond the base game.

Content
2 years ago
0.16 - 1.1
1.67K
Trains

Mining Drill MK2

by M.Cocko

This mod adds a Mining Drill MK2. It is twice as fast and offers 2 extra module slots but creates 3 times the pollution, consumes more electric energy and is very expensive to craft.

Content
2 years ago
0.16 - 1.1
6.55K
Mining

Water Turret

by Pi-C

This mod provides an early game Water thrower that does minimal damage but slows down the enemies (use steam for extra damage!) and an advanced turret for extinguishing fires (use "Hardened pipes" to give it extra resistances!).

Content
2 years ago
0.17 - 1.1
4.17K
Combat

Platforms


Allows you and your robots to build platforms. Platforms are placed on water, and act like landfill except that you can destroy platforms later to reclaim water tiles. They can also be put into a blueprint. Graphics from kaueNP.

Content
2 years ago
0.16 - 1.1
4.40K
Logistics

Hardened pipes

by Pi-C

Hardened pipes are expensive, and it requires some know-how to make them. However, they come with strong resistances and are ideal for use at the front-line. If biters or spitters always destroy the pipes that supply your flamethrower or water turrets, you should consider replacing them with hardened pipes!

Content
2 years ago
0.17 - 1.1
1.82K
Combat

Iron Chest Ore


This mod adds iron chest ore, just in case you wanted the ability to mine iron chests.

Content
2 years ago
1.0 - 1.1
135
Mining

Compact Coal


This mod allows you to compress coal into larger bits

Content
2 years ago
0.14 - 1.1
402
Storage

Tarantulator


Spidertron not enough for you? Try the nuclear powered Tarantulator instead! It's bigger, badder, and has a giant laser

Content
2 years ago
1.0 - 1.1
17.9K
Combat

Radar signals

by Darkcry

Outputs signals for enemies when placed near a radar

Content
2 years ago
0.16 - 1.1
1.26K
Circuit network

Steamed


Production line and mining drills need steam instead of electric energy. / Must be compatible with all mods, UPS friendly, multiplayer friendly.

Content
2 years ago
0.16 - 1.1
261
Power

Combat by Samuel + minus

by Pi-C

"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!

Content
2 years ago
0.17 - 1.1
1.12K
Combat

Crawler


Exploring vehicle with big hull

Content
2 years ago
0.17 - 1.1
714
Transportation

TrainSpeedPlus

by nt1soc

Your train network sucks because of low train throughput or slow trains? If your answer is yes, this mod is made for you! Read more at the mod's portal page!

Content
2 years ago
1.0 - 1.1
2.26K
Cheats

Built-in-Beacons

by V453000

Adds production structures which simulate being fully beaconed, and Fullspeed productivity modules for them. Does not change any vanilla entities.

Content
2 years ago
0.18 - 1.1
918
Manufacturing

Enhanced Nuclear Fuel

by nerai

Have you ever had way too much uranium in endgame? Felt like there was no outlet, no sink for this glowing green material? And did you also feel like it would be nice if your couple hundred trains were moving just a tad faster? Worry not, for a solution has arrived! Using this mod you can waste an incredible amount of enriched uranium to enhance nuclear fuel further. This new fuel will be just slightly better than regular nuclear fuel (not balance breaking). Featuring MSPaint graphics (because I'm incompetent in image editing).

Content
2 years ago
0.18 - 1.0
7
Manufacturing

Train Time! No Boxes, no Belts


This mod removes all boxes and belts (except yellow belts which cannot be placed). Roboports and logistic robots are also removed as they need boxes to function.

Content
2 years ago
1.0
4
Trains

Ultra Fast Inserters

by gmyx

A Faster collection of Stack and filter Inserters without any animations for lower CPU usage and movement speed. Now includes configurable inserters: move an item from any belt to any lane - over 5 belts! Moves items very fast.

Content
2 years ago
0.16 - 1.1
4.32K
Logistics