Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Survival Mode. Biters only attack at night, regardless of pollution levels, and come in waves. Survive for as long as you can.
Large total conversion mods.
Adds new tools for deconstructing only trees and only alien artifacts in the selected region; all other entities stay intact.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Trains will now blare their horn after killing a player (sound by CrazyWashingtonianTrainNut on freesound)
Mods introducing new content into the game.
Adds the ability to capture, breed and battle with aliens. All in the name of progress!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
(Had been abandoned)Adds alien artifacts back to proliferate science packs.
Mods introducing new content into the game.
A nuclear tank with a rocket launcher and equipment grid! Designed to make clearing screen-sized behemoth nests more fun (but you still need skill and weapons production to win).
Mods introducing new content into the game.
Adds colored hazard concrete and rectangular marker tools to allow easy factory planning.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You will no longer worry that you will be run over on by super fast locomotive on a straight line.
Mods introducing new content into the game.