Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Adds translations for Angel's mods from the Community.(locales list : ko, pl, de, zh-CN, ru, )
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod allow you to make basic raw ores (iron, copper, stone) from oils (petroleum gas, light oil, heavy oil) and high amount of energy. There is also one recipe for wood into coal transformation. Its recommended to play this mod on vannilla or with Bob's Greenhouse mod to produce wood.
Adds voice phonemes to speaker sounds, for use in speech synthesis.
Small changes concerning balance, gameplay, or graphics.
A charge port that can charge 10 robots simultaneously. Does not store robots or repair packs. Nor does it have a construction or logistics radius. This mod is a remake of the Robocharger by Smurph. Fixed charge rate and ingredients.
This Mod increases the wire reach of the big Power poles and substations to be more in alignment with the Chunks and grids, easing the use with chunk aligned blueprints
Changes the spread of pollution and how much pollution is absorbed by trees.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a recipe that can crack Coal into Heavy Oil at a Chemical Plant.
Mods introducing new content into the game.
Adds a recipe that can crack Coal into Heavy Oil at a Chemical Plant.
add (almost) infinite research like planned in 0.15. see friday fact #161. this mod add infinite research for upgrading robots, turrets, weapons and researching speed.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Players cannot build Iron and Wooden Chests, and Steel chests only hold two slots