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Adds a space version of the storage tank that matches the color aesthetic of space pipes. Functionally identical to the K2 storage tank.
Mods introducing new content into the game.
Replaces the Space Exploration Big Mining Drill with the one from Space Age.
Mods introducing new content into the game.
Adds a small radio station for signal transmission similar to radar with a smaller footprint.
Mods introducing new content into the game.
Removes trashsteroids and adds a Craptonite recycling recipe for 2.0.
Mods introducing new content into the game.
Adds realistic artillery shell variants: Fragmentation, Napalm, Fuel-Air Explosive, Nuclear, and Antimatter. Each shell type has unique explosion characteristics based on real-world physics. Includes Rampant compatibility with scaled damage values.
Mods introducing new content into the game.
Have you ever driven a tank and thought, "This tank feels like it is driving the wrong way." Well then the knaT is for you! Made by the experts at Jon The Cooling Fan studios, the knaT has reversed controls allowing for the exact type of movement that you desire out of a knaT.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Extend your train network by using couplers and other train-related enhancements!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Factorio mod inspired by Applied Energistics 2 from Minecraft. Store items, smelt plates, craft and disassemble goods and refine oil - all this inside a single chest inventory. Does not support quality
Mods introducing new content into the game.
Early-game construction robots. They are quite slow and have limited reach, but they get the job done.
Mods introducing new content into the game.
Crusher asteroid recipes to return 5 stone instead of the original asteroid.
Mods introducing new content into the game.
Synthesize wood from plastic by harvesting a new plant native to Fulgora
Mods introducing new content into the game.
This is a fork to port the original mod to Factorio 2.0+. It doesn't change any prototype's values or recipes from the original mod. High tier robots that are faster and carry more and have better stats overall.
Mods introducing new content into the game.
This mod ports the old FE+ mod to Factorio 2.0+. This mod contains transportation for the engineer (character), like higher tier cars, tanks. But it also includes belts, storage tanks, pipes (for transportation of items/liquids), pumps and inserters. Higher tiers means more storage capacity, higher throughput or fasrer inserter movement but at a higher cost of electricity.
Mods introducing new content into the game.
This mod is a port of the old FE+ mod for Factorio 2.0+. It contains higher tier machines, like assemblers, electric furnaces, centrifuges, chemical plants and many other basic machines, including labs, radar (higher range). Higher tiers have faster crafting time, lesser pollution but uses more electricity.
Mods introducing new content into the game.
Core content, like FE+'s own titanium ore, pollution filters for higher tier machines, repair pack MK2/3. So some content is included in this mod.
Mods introducing new content into the game.
This mod ports the old FE+ mod to Factorio 2.0+. It contains higher tiers of defensive machines, like laser turrets or flame thrower. All come with higher damage dealt to the enemy but at a higher cost of electricity/burnable fluid. Also some better walls are included.
Mods introducing new content into the game.