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Land is no longer free. No more reckless sprawl... Building in unclaimed territory is forbidden. Claim chunks with points earned by researching new technologies. Choose your chunks wisely!
Scenarios, maps, and puzzles.
Adds hotkey (Ctrl+Shift+P) to toggle peaceful mode on current surface in an existing game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Capture the entire technology tree in one PNG screenshot with a single button press.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to mute the music of any combination of individual planets, space or the main menu
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
Mods introducing new content into the game.
Mods introducing new content into the game.
Мод перерабатывает рецепт военных пакетов науки: стандартный рецепт заблокирован, новые пакеты создаются только из чужеродной руды, добытой с врагов. Подходит для хардкорного кластера с PvE и Space Age. ----------------------------------------- The mod reworks the recipe for military science packs: the standard recipe is blocked, and new packs are only created from alien ore obtained from enemies. Suitable for hardcore clusters with PvE and Space Age.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows methane gas to be burned in the fluid isothermal generator.
Small changes concerning balance, gameplay, or graphics.
Belts, splitters and loaders now need power and can be can be made more efficient through research.
Small changes concerning balance, gameplay, or graphics.
Expand the game with unique and interesting content, planets and QOL. Modifies other mods to make them fit together properly.
Collections of mods with tweaks to make them work together.
Gold, its shiny. This mod adds Powerful Gold tier devices and the painstaking means to become all powerful. This mod is new and may not work correctly
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automates the conversion of a normal chest to a logistics storage chest; sets a filter, clears the inventory bar, and sets up the matching inserter with a limit.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add music made for the planet Virentis. The mod will play the music on Nauvis instead if used alone.
Small changes concerning balance, gameplay, or graphics.
Prioritize selected ghosts, deconstruction orders, and upgrade orders by temporarily pausing matching work outside the selected area. Tested only in single player.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Every 5 minutes, teleport to a random planet. Do research to get a better control on your warps. Works with planet mods and in multiplayer.
Small changes concerning balance, gameplay, or graphics.
Mod that overhauls promethium science in order to connect all planets with single recipe chain
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.