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Add-on utility for IR3. Constant combinators in the same chunk as forestries are updated with a signal representing the number of husbanded trees.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a large, Powerful Drill and MK2. Also patch for mining resources from Space-Exploration
Mods introducing new content into the game.
This mod adds a new type of shotgun shell that is more powerful, letting you take out those hard to kill worms and biters easier. Puts those thousands of science packs to good use.
Mods introducing new content into the game.
Add some beautiful bridge-rails (wood, iron, stone-brick) that can be placed on water, and change default Big-electric-pole (now optional as Cargoships has it's own Floating Power poles) and rail-signals to be placeable on water.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Detect when a spidertron is stuck orbiting around a waypoint and set it free again.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Slow down game speed by small steps. Shift+S to Slowdown Shift + R to Reset
Small changes concerning balance, gameplay, or graphics.
The Logistic Artillery mod for Factorio allows you to complete the game without using trains. It has an easy-to-use interface and requires only steel, plastic, and explosives. The mod extends your logistic reach and prevents artillery from firing if the target net is full. There is a 200 limit of max count of logistic artillery. You can customize gameplay for you deepest wishes in mod settings
Mods introducing new content into the game.
Large total conversion mods.
This adds in new items and buildings that try to mimic vanila nuclear power as close as posible but uses items instead of fluids and heat pipes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Turret Wagons and Armored Train (T.W.A.T.) Nayfall_Fixes. Forked version of https://mods.factorio.com/mod/Armored-train
Mods introducing new content into the game.
This mod simply remove the farting sounds from the puffer-refugium in Angels Bioprocessing
Small changes concerning balance, gameplay, or graphics.
Add overhaul compatibility for Ultimate Belts & Miniloader. Improve inserters speed. Add extra underground belt. Miniloader and Transport Drone unlocked in first science pack.
Small changes concerning balance, gameplay, or graphics.
Placeholder, Coming soon. Lets trains approaching the player honk their horns.
Small changes concerning balance, gameplay, or graphics.
Hate the Iron Chest as much as I do? Tired of having others build Iron Chests instead of wood or steel? This mod is for you! Iron chests now explode when placed!
Small changes concerning balance, gameplay, or graphics.
Automates the conversion of a normal chest to a logistics storage chest; sets a filter, clears the inventory bar, and sets up the matching inserter with a limit.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Various Bug fixes for Yuoki (Recipes, Icons, Typo's, etc...) Also includes QOL changes by JATMN Mod Integrations: - Angel's Bioprocessing, Refining, Smelting, Petrochemical Processing... - Bob's Electronics, Adjustable Inserters, Modules, Ore's, Vehicle Equipment... - Pyanodons Industry, Raw Ores - Krastorio 2 - 248k - more to come..
Small changes concerning balance, gameplay, or graphics.