Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Increases recipe costs and rebalances recipes to make a longer, more challenging game. Encourages larger-scale factories and more thoughtful technology choices. NOTE: You must start the game with 'expensive recipes' for this mod to be enabled.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
With this mod, you can easily find any recipe that is missing from crafting (after updates, it can happen) and activate it. There is also a button that can scan and list for you all the recipes that are wrongly unavailable. That saved my game.
Mods introducing new content into the game.
Provides chests that will equalize their contents between direct neighbors.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Computer is a modification for Factorio that’s all about computer programming. It allows you to write programs using the Lua programming language.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod randomly generates a shipping order that must be blasted off into space using the rocket silo. Each time you complete the shipping order, a new one will be generated with a slightly higher demand. The idea was to give your mega base something infinite to work towards. Please report any issues / bugs on the github issue tracker. I will do my absolute best to resolve any concerns.
Adds icons to resources on the map, optionally with a label and the resource count.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Got too much Copper? Want more things to be made from Copper? This is the mod for you! More uses incoming
Mods introducing new content into the game.
This mod is for those celebrating birthday: it simply adds a unassuming cake item to the player's inventory on start.
You have landed on a mars-like planet with a carbon dioxide atmosphere. How will you survive?
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds catastrophic events and other disasters to the game! (underground alien invasion, Biterzilla, frenzy, etc...)
Mods introducing new content into the game.
Build Trains Automatically-See Mod Portal for instructions
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.