Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Players cannot build Iron and Wooden Chests, and Steel chests only hold two slots
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Replaces the terrain with laboratory tiling on generation. To permanently activate on a new map, use the activation seed '5228453' (=LABTILE). Can also be activated per-session and replace existing chunks triggered via the remote. Provides buttons for the creative-mode mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod that adds a new type of module, with increase production speed without affecting pollution. Warning! Affecting gameplay so much!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Introduces some supportive turrets and weapons that help you killing enemies, not by dealing high damage, but by slowing them down or distracting them. The vanilla weapons will still be useful.
Mods introducing new content into the game.
Adds technologies to increase the gain of wastefull and expensive processes, such as copper cable, steel, and gears
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds UPS efficient void chests (much like the ones from creative mode but with 1/10th of the ups cost)
Mods introducing new content into the game.
Mods introducing new content into the game.
Extension to the Angel's original Void Disposal System, which allows to get rid of unnecessary resources and items.
Mods introducing new content into the game.
Unhides the resistances of the interested entities if they have any. By default, it unhides the resistances of military structures, robots, units and spawners. You can also change the settings to make it effective for more entity types.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the color picker GUI to let you easily change your player color. When selected, you can also use the color picker to change train stop color, locomotive color, cargo wagon color or fluid wagon color (this mod adds color masks to the vanilla fluid wagons). It also provides API to let other mods accessing such GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.