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Increases the default base temperature of the Heating Tower.
Mods introducing new content into the game.
Adds tungsten ore (wolframite), tungsten plates, tungsten carbide and rocket engine nozzles to the base game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes the noise expressions of Tiber, so it does no longer look exactly like Nauvis.
Mods introducing new content into the game.
Mods introducing new content into the game.
Updated to 2.0. Adds nickel ore and plates, invar alloy, and some mechanical components.
Mods introducing new content into the game.
Updated for 2.0. Adds minable sulfur, burner chemical plant, gunpowder and rubber. Changes how sulfur is obtained from oil. Optionally adds chemical waste reprocessing and greenhouses.
Mods introducing new content into the game.
Creates a second locomotive recipe with the old textures from 0.12. Original idea taken from Aidan647's Old Train mod.
Mods introducing new content into the game.
Adds a cannon mounted turret and specific cannon shell magazine ammunition that behave like the tank shells without friendly fire colliding. Bonus setting use vanilla cannon shells and to make custom ammo explosions not do friendly damage.
Mods introducing new content into the game.
This is a mod that allows one item to be a accumulator farm instead of alot of accumulators taking up space on the map
Mods introducing new content into the game.
An early game train system - slower but simpler to setup. Free path crafting.
Mods introducing new content into the game.
All-in-one admin GUI—Factorio 2.0+: cheat & editor modes; item spawning & blueprint upgrades; unlock recipes & technologies; infinite resources & multiplier; auto-instant & repeatable research lvl100; legendary blueprints; build & clear ghosts; pollution control & auto-clean; map reveal & fog reset; planet charting; train automation; robot insertion & speed boost; crafting & mining speed tweaks; energy recharge & platform distance; Lua console; multi-lang; single-player & multiplayer (admins).
Mods introducing new content into the game.
This modpack contains all the optional dependencies of the better-planetary-start mods, together with planetary-diplomacy. No changes are made, this modpack is only for convenience to make installing of all the optional dependencies more easy.
Mods introducing new content into the game.
Early game Gutenberg Printing Press that replicates science packs, based on stored packs and selected research branch.
Mods introducing new content into the game.
2.0 Update is a bit unfinished but new updates soon. Add plants and biotechnical processes to allow you to play pyanodons mods without exploiting virtual animals.
Mods introducing new content into the game.
Adds the alternative science pack production with research and optional productivity techs.
Mods introducing new content into the game.
Gleba's crops can be grown in Nauvis, Vulcanus and Fulgora with little work
Mods introducing new content into the game.
Allows The Memory Unit mod back into the game in Space Exploration Earlier than SE intended, but as soon as originally planned.
Mods introducing new content into the game.
Adds a few Aquillo-specific chemistry recipes, for those wishing to develop industry there.
Mods introducing new content into the game.
Mods introducing new content into the game.