Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Automatic Mine Layer

by blavek

Automatically Place Miners On Ore Patches for bot mining Version 0.1.1 Updated for 0.17.x + Added Autominer to tool bar + Added Icons for tool bar

Utilities
4 years ago
0.16 - 0.17
16

(MVC) Max Vanilla Control


Simple mod to control all useful vanilla settings/rates. Edit .lua files inside prototypes directory to adjust settings. Current settings make the vanilla game slightly easier. Read description/changelog on mod page for more details: https://mods.factorio.com/mod/MVC

4 years ago
0.17
8

TrueSmartSplitter

by ZpmFred

Smart Splitter but connectable to circuits :) now with blacklist support all credits goes to ThePear for the creation and to Serialtasted/TwstedTV for the updates

Content
4 years ago
0.16 - 0.17
14
Logistics

Nice science icons


Some alternate icon pack for science that looks nicer for me.

Tweaks
4 years ago
0.17
5

bots nuclear fuel reprocessing

by bot_365

ads a more realistic way of reprocesing nuclear watse

Content
4 years ago
0.16 - 0.17
5
Manufacturing

An impractical number of signals


A frankly obscene number of signals for the circuit network

4 years ago
0.17
6

Impatient's No Landfill


Removes the concept of landfill from the game entirely.

Tweaks
4 years ago
0.17
6

Impatient's Landfill Tech Removal


You are not Dubai! Removes the landfill technology and recipe from the game. Landfill items already in the game or obtainable via other sources than own production can still be used.

Tweaks
4 years ago
0.17
7

Smart Waypoints


Train stops with special names can control trains' schedules as they go by, skipping around their order list.

Content
4 years ago
0.17
6
Trains

Ball Biters


New graphics for enemies, they are balls; Entomophobia or Arachnophobia mod

Tweaks
4 years ago
0.16 - 0.17
8

Russian locale for some mods


Russian locale for some mods. Локализация Π½Π΅ΠΊΠΎΡ‚ΠΎΡ€Ρ‹Ρ… ΠΌΠΎΠ΄ΠΎΠ² Π½Π° Русский язык. ΠŸΠ΅Ρ€Π΅Π²Π΅Π΄Π΅Π½Ρ‹: -Afraid Of The Dark -Resource Spawner Overhaul -Big Bags -Even Distribution -Attach Notes -Crafting Speed Research -Explosive Termites -Honk -LoaderRedux -Upgrade Builder and Planner ΠŸΠΎΠ»Π½Ρ‹ΠΉ список ΠΌΠΎΠ΄ΠΎΠ² смотритС Π½Π° mods.factorio.com/mod/MyRUS

Tweaks
4 years ago
0.16 - 0.17
21

Combat by Samuel


Sniper and shotgun Turrets, Uranium shotgun ammo, A Sniper Gun, and more to come.

Content
4 years ago
0.15 - 0.17
13
Combat

One Health

by pfg

A mod that makes all created entities start with one health

Tweaks
4 years ago
0.16 - 0.17
6

Cheaper Cliff Explosions


Makes cliff explosions use 1 explosive instead of 10, and requires no barrels.

Content
4 years ago
0.17
6
Cheats

Roboport Start


This mod applies changes made in other mods to protect against mod updates.

Content
4 years ago
0.17
8
Logistics

Better Axes


With this mod you can enhance your character's mining speed by researching technologies.

Content
4 years ago
0.15 - 0.17
21
Combat

Drill to Aquifer

by Align

Adds a drill that draws up water from the underground.

Utilities
4 years ago
0.13 - 0.17
18

My Tree Mod


Craft and plant (blue-printable) tree saplings that grow into trees, and automate it with the Recursive Blueprints mod.

Utilities
4 years ago
0.15 - 0.17
16

Factorio Logo-Maintained-


Placeable Factorio logo like in the Gameplay Trailer. Made by R3CONN3R, updated for Factorio versions 0.15 till 0.17

Tweaks
4 years ago
0.15 - 0.17
7

Quick Start Touched by an Angel


For those who want to skip the burner stage, you can now start with enough machines to start a simple factory, from power setup to some automation and ore processing. Requires Angel's Refining.

Utilities
4 years ago
0.16 - 0.17
14